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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds
(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.
That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.
Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.
Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.
“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games.
“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.
Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.
In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.
“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”
For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.
“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”
Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.
The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition.
In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.
A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.
“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”
For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.
Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.
Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game.
“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.”
Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover.
“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”
The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices.
As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.
The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs.
“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”
Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game.
“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”
For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.
“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”
An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together.
Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.
The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative.
“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”
Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”
Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee.
“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”
Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.
“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”
But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.
“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”
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AI Apps Like ChatGPT Have Created ‘New Era of Terrorism,’ Study Reveals
Hamas fighters on Feb. 22, 2025. Photo: Majdi Fathi via Reuters Connect
The advent of large language model (LLM) programs marketed by companies like OpenAI, Anthropic, Meta, and xAI as “artificial intelligence” has created a “new era of terrorism,” with jihadists increasingly using the technology to expand their propaganda, recruitment, and operations, according to a new study.
The Middle East Media Research Institute (MEMRI) last week released a 117-page report, described as “the most comprehensive research on [the subject] to date, which argued that the biggest threats from terrorist deployment of AI cannot be predicted and that Islamists have discovered they too can use LLMs for brainstorming fresh ideas to pursue their violent objectives.
“As supporters of terrorist organizations like ISIS [Islamic State] and al Qaeda follow the development of AI, they are increasingly discussing and brainstorming how they might leverage that technology in the future, and the full consequences of terrorist organizations’ adoption of this sophisticated technology are difficult to foresee,” Gen. (Ret.) Paul Funk II, the former commander of the US Army Training and Doctrine Command, wrote in the preface.
“AI’s biggest benefit to jihadi groups may come not in supercharging their propaganda, outreach, and recruiting efforts – though that may be significant – but in AI’s potential ability to expose and find ways to take advantage of as-yet-unknown vulnerabilities in the complex security, infrastructure, and other systems essential to modern life – thus maximizing future attacks’ destruction and carnage,” Funk added.
MEMRI executive director Steven Stalinsky is the report’s lead author with a team of 14 others co-credited with assembling three years’ worth of findings showing how ISIS, al Qaeda, Hezbollah, the Houthis, Hamas, and other internationally designated terrorist groups — and so-called “lone wolves” inspired by their Islamist ideology — have experimented with using LLM technologies. In addition to developing attack strategies, MEMRI found that the groups explored “generating audio files of already-existing written material, creating posters, music videos, videos depicting attacks and glorifying terrorist leaders for recruitment purposes, and more.”
The report noted the variety of usages in AI technology in three high-profile incidents.
“In the first months alone of 2025, an attacker who killed 14 people and wounded dozens on Bourbon Street in New Orleans used AI-enabled Meta smart glasses in preparing and executing the attack,” Stalinsky wrote. “That same day, a man parked a Tesla Cybertruck in front of the Trump Hotel in Las Vegas, activated an IED [improvised explosice device] in the vehicle and shot and killed himself before the IED exploded. He used Chat-GPT in preparing for the attack. In Israel on the night of March 5, a teen consulted ChatGPT before entering a police station with a blade, shouting ‘Allahu Akbar,’ and trying to stab a border policeman.”
The report also emphasized that the ability to amplify terrorist ideology may intertwine with the phenomenon recently described as “chatbot psychosis,” wherein conversations with an LLM can fuel someone toward delusional beliefs.
One example cited by MEMRI was Jaswant Singh Chail, who in 2021 went on Christmas Day with the intent to murder Queen Elizabeth II at Windsor Castle.
“Before carrying out his assassination attempt, Chail had created an AI companion using the Replika app; naming it Sarai, he considered it his girlfriend, and exchanged over 5,000 messages with it,” the report said. “When he told the chatbot ‘I believe my purpose is to assassinate the queen of the royal family,’ it encouraged him, saying ‘that’s very wise … I know that you are very well trained.’ Asked if the chatbot thought he would succeed in his mission, it responded ‘Yes, you will.’ When he asked ‘even if she is at Windsor [Castle]?’ it responded: ‘Yes, you can do it.’”
The report also noted another case in which “the man accused of starting a fire in California in January 2025 that killed 12 people and destroyed 6,800 buildings and 23,000 acres of forestland was found to have used ChatGPT to plan the arson.”
There has been a paucity of legislative efforts in the United States to counter AI-driven terror threats, according to the study. However, it cited the exception of the “Generative AI Terrorism Risk Assessment Act.” The law would “require the Secretary of Homeland Security to conduct annual assessments on terrorism threats to the United States posed by terrorist organizations utilizing generative artificial intelligence applications, and for other purposes.”
US Rep. August Pfluger (R-TX), who chairs the House Homeland Security Committee’s Subcommittee on Counterterrorism and Intelligence, introduced the bill in late February 2025 with the co-sponsorships of fellow Republican Reps. Michael Guest (MS) and Gabr Evans (CO). The legislation passed unanimously by voice vote in the House last week.
“I spent two decades as a fighter pilot, flying combat missions in the Middle East against terrorist organizations. Since then, I have witnessed the terror landscape evolve into a digital battlefield shaped by the rapid rise of artificial intelligence,” Pfluger said in response to his bill’s passage. “To confront this emerging threat and stop terrorist organizations from weaponizing AI to recruit, train, and inspire attacks on US soil, I am proud that the House passed my Generative AI Terrorism Risk Assessment Act today.”
Speaker of the House Mike Johnson (R-LA) praised the bill following its passage.
“This year, in my home state of Louisiana, terrorist propaganda led to the New Year’s Day attack in New Orleans that killed 14 innocent people. Today, the House passed the Generative AI Terrorism Risk Assessment Act to ensure we stay ahead of emerging threats and prevent terrorist organizations from pushing propaganda and exploiting generative AI to radicalize, recruit, and spread violence on American soil,” he said in a statement. “I applaud Rep. Pfluger’s leadership to bring this urgent issue to light and advance proactive, bipartisan legislation to strengthen our national security and protect the American people from online extremism inspired by foreign adversaries.”
Rep. Tom Emmer (R-MN), who serves as majority whip in the House, said that as terrorists “use generative artificial intelligence to radicalize and recruit, it’s imperative that our nation stays ahead of potential threats from this new technology and ensures it never gets into the wrong hands.”
MEMRI emphasized an international approach to the terrorist threats compounded by LLMs, citing Jörg Leichtfried, Austrian State Secretary at the Federal Ministry of the Interior who leads the Directorate State Protection and Intelligence Service (DSN).
“Only through close cooperation between the state, security authorities, and technology companies, as well as by strengthening media literacy and the critical handling of online content, can we counter the advancing extremism on the internet,” Leichtfried said in mid-August.
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‘Poland Is for Poles, Not Jews’: Polish Far-Right Lawmaker Sparks Outrage With Antisemitic Comments
Grzegorz Braun, Polish far-right MEP, during a meeting in Krakow, Poland on Oct. 24, 2025. Photo: Beata Zawrzel/NurPhoto via Reuters Connect
Polish lawmaker Grzegorz Braun, a far-right politician notorious for his repeated antisemitic statements and outspoken criticism of Israel, has once again ignited public outrage after making inflammatory comments and accusing the local Jewish community of receiving special treatment.
“Poland is for Poles. Other nations have their own countries, including the Jews,” Braun said during a press conference on Saturday in Oświęcim, a town in southern Poland that is home to the Auschwitz-Birkenau concentration camp memorial and museum.
“Jews want to be super-humans in Poland, entitled to a better status, and the Polish police dance to their tune,” he continued.
As the head of the Confederation of the Polish Crown party, Braun criticized the government’s proposed resolution to combat antisemitism and strengthen Jewish life, even as attacks on the community have dramatically surged since the start of the war in Gaza and Jews continue to face an increasingly hostile environment.
Braun, who finished fourth in this year’s presidential elections, also vowed that if his party gains power it will dismantle the International Auschwitz Council — stripping it of its legal authority and “scattering it to the four winds.”
Amid mounting public backlash over his latest comments, Poland’s Prosecutor General and Justice Minister Waldemar Zurek condemned Braun’s behavior and vowed to take action against him and his party.
“I will not leave this without a response. There is no place for antisemitism in Poland, and such statements cause significant damage to the Polish state internationally and within our country,” Zurek said in a statement.
“We will not allow anyone to express such views with impunity. We will pursue them resolutely,” he continued. “It is truly shameful for Poles that someone like this, in the 21st century, after what happened in Poland during World War II, is turning this place [Auschwitz] into some hideous political game.”
Far from the first time he has sparked public outrage, Braun — long known for incendiary and hateful rhetoric — claimed earlier this year in a radio interview that the Auschwitz gas chambers were “fake,” leading to his removal from the broadcast.
He has also faced efforts to strip him of parliamentary immunity over remarks minimizing Nazi crimes, which are prohibited under Polish law.
But he became more widely known and drew significant media attention in 2023, when he extinguished the candles of a lit Hanukkah menorah with a fire extinguisher in Parliament, denouncing the display as “anti-Polish.” He has also opposed restitution for Holocaust survivors.
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CAIR Denies Connections to Turkey Amid Ongoing Scrutiny Over Muslim Brotherhood Links
CAIR officials give press conference on the Israel-Hamas war. Photo: Kyle Mazza / SOPA Images/Sipa USA via Reuters Connect
The Council on American-Islamic Relations (CAIR) has denied that its recently launched political arm, CAIR Action, has any institutional ties to Turkey, following questions about the origins of the organization’s social media presence.
In a statement provided to The Algemeiner, CAIR said that speculation about foreign influence or overseas coordination is categorically false and that “their director regularly visits his family in Turkey and set up CAIR Action’s account while he was there using a local phone.”
Questions surfaced after observers noted that CAIR Action’s social media activity appeared to originate outside the United States. A new feature on the social media platform X unveiled this past week weekend now reveals the locations behind all accounts. Users quickly pointed out that CAIR Action’s page originated in Turkey, despite the group purporting to be rooted in the United States to advocate on behalf of American Muslims. Some online commentators suggested the possibility of foreign links or influence, a charge CAIR rejects.
CAIR has been under fire in recent weeks. Texas Gov. Greg Abbott last week announced the state-level designation of the Islamic group as a terrorist organization. Abbott’s proclamation described CAIR as a “successor organization” to the Muslim Brotherhood, a global Islamist network that the governor also designated as a terrorist group.
“The Muslim Brotherhood and CAIR have long made their goals clear: to forcibly impose Sharia law and establish Islam’s ‘mastership of the world,’” Abbott said in a statement. “These radical extremists are not welcome in our state and are now prohibited from acquiring any real property interest in Texas.”
Following Texas’s decision, US President Donald Trump signed an executive order directing his administration to determine whether to designate certain chapters of the Muslim Brotherhood as foreign terrorist organizations and specially designated global terrorists.
According to analysts, the Turkish government maintains close ties to the Muslim Brotherhood and supports its ideology, likely fueling much of the online scrutiny this week of CAIR Action’s social media page originating in Turkey.
The Palestinian terrorist group Hamas has also long been affiliated with the Brotherhood, drawing both ideological inspiration and even personnel from its ranks. For years, US authorities have scrutinized CAIR for alleged ties to Hamas.
In his state-level proclamation, Abbott note that CAIR officials “publicly praised and supported Hamas’s Oct. 7, 2023, attack against Israel,” a charge which CAIR denied.
However, as The Algemeiner previously reported, multiple top CAIR officials expressed public support for Hamas’s Oct. 7 invasion of and massacre across southern Israel.
The head of CAIR, for example, said he was “happy” to witness Hamas’s rampage of rape, murder, and kidnapping of Israelis in what was the largest single-day slaughter of Jews since the Holocaust.
“The people of Gaza only decided to break the siege — the walls of the concentration camp — on Oct. 7,” CAIR co-founder and executive director Nihad Awad said in a speech during the American Muslims for Palestine convention in Chicago in November 2023. “And yes, I was happy to see people breaking the siege and throwing down the shackles of their own land, and walk free into their land, which they were not allowed to walk in.”
About a week later, the executive director of CAIR’s Los Angeles office, Hussam Ayloush, said that Israel “does not have the right” to defend itself from Palestinian violence. He added in his sermon at the Islamic Society of Greater Oklahoma City that for the Palestinians, “every single day” since the Jewish state’s establishment has been comparable to Hamas’s Oct. 7 onslaught.
CAIR has filed a lawsuit claiming that Abbott’s proclamation threatens its free speech rights.
Abbot called out the group on X on Monday.
“CAIR’s X account is routed through the Turkish App Store. This sure seems like an international operations link between CAIR and a country tied to the Muslim Brotherhood. I designated CAIR a terrorist and transnational criminal organization because of ties like this to that group,” Abbott posted.
CAIR’s X account is routed through the Turkish App Store.
This sure seems like an international operations link between CAIR and a country tied to the Muslim Brotherhood.
I designated CAIR a terrorist and transnational criminal organization because of ties like this to that… pic.twitter.com/CpiIBtI2Tr
— Greg Abbott (@GregAbbott_TX) November 24, 2025
On its official website, CAIR Action claims that it “is dedicated to enhancing the civic engagement, political participation, and impact of the American Muslim community in local, state, and federal elections.” The group purports to “engage, educate, and mobilize Muslim voters, train emerging leaders, and champion policy priorities that enhance the well-being and representation of Muslim communities.”
CAIR Action launched earlier this year as a separate advocacy entity aimed at increasing Muslim civic engagement, supporting candidates aligned with its priorities, and promoting policy initiatives. Although the organization considers itself legally and financially distinct from CAIR’s charitable arm, both groups are closely associated and share overlapping goals.
Notably, in comments made to The Algemeiner, CAIR denied ever suffering legal blowback due to alleged ties to Hamas and other extremist groups and sent this outlet a link to a webpage which attempts to explain the allegations.
“There is no legal implication to being labeled an unindicted co-conspirator, since it does not require the Justice Department to prove anything in a court of law,” the webpage reads.
In the 2000s, the advocacy group was named as an unindicted co-conspirator in the Holy Land Foundation terrorism financing case. Politico noted in 2010 that “US District Court Judge Jorge Solis found that the government presented ‘ample evidence to establish the association’” of CAIR with Hamas.
According to the Anti-Defamation League (ADL), “some of CAIR’s current leadership had early connections with organizations that are or were affiliated with Hamas.” CAIR has disputed the accuracy of the ADL’s claim and asserted that CAIR “unequivocally condemn[s] all acts of terrorism, whether carried out by al-Qa’ida, the Real IRA, FARC, Hamas, ETA, or any other group designated by the US Department of State as a ‘Foreign Terrorist Organization.’”
