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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds

(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.

That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.

Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.

Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.

“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games. 

“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.

Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.

In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.

“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”

For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.

“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”

Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.

The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition. 

In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.

A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.

“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”

For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.

Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.

Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game. 

“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.” 

Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover. 

“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”

The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices. 

As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.

The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs. 

“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”

Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game. 

“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”  

For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.

“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”

An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together. 

Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.

The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative. 

“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”

Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”

Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee. 

“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”

Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.

“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”

But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.

“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”


The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.

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Cyber Threats Spike 150% Since Oct. 2023, Israeli Healthcare Most Vulnerable

A hooded man holds a laptop computer as cyber code is projected on him in this illustration picture taken on May 13, 2017. Photo: Reuters / Kacper Pempel / Illustration.

i24 NewsFour years after the cyberattack that crippled Hillel Yaffe Hospital, the vulnerabilities of Israel’s healthcare system remain glaring. Since the outbreak of the war in October 2023, Israel’s digital domain has turned into a front line: by year’s end, authorities recorded 3,380 cyberattacks, a 150% surge compared to previous years.

More than 800 of them carried “significant damage potential,” according to ynet.

Microsoft’s 2025 Digital Defense Report places Israel as the world’s third-most targeted country after the United States and the United Kingdom. It is also the leading target in the Middle East and Africa, absorbing more than 20% of attacks in the region.

Iran remains the most aggressive adversary, directing roughly 64% of its cyber activity at Israel in attempts to gather intelligence, disrupt services, and spread propaganda.

The techniques used are familiar but highly effective: exploiting unpatched vulnerabilities, using leaked or stolen credentials, and launching basic phishing schemes that grant direct access to internal networks. Despite the prominent role of state-linked actors, financial gain still drives most activity: data theft accounts for 80% of attacks, and more than half involve ransomware.

For Amir Preminger, CTO of the Israeli critical-infrastructure security firm Claroty, the scale of the threat can no longer be ignored. His team has tracked 136 claimed attacks over the past three years, including 34 aimed at essential infrastructure and eight targeting healthcare systems. “Hospitals face the same risks as any organization, but their rapid digitalization leaves them uniquely exposed,” he warns.

The exploited weaknesses are often depressingly basic: weak or reused passwords, overdue software updates, and outdated systems. Preminger identifies two main types of state-sponsored operations: high-impact attacks designed to cause maximum shock, potentially endangering patients, and long-term infiltration efforts intended to quietly siphon off sensitive medical data.

Artificial intelligence is amplifying the threat. “AI tools are enabling inexperienced attackers to scale up quickly,” Preminger says. Some autonomous agents can already execute complex sequences of cyber operations, while healthcare institutions adopt AI faster than they can secure it.

Despite the escalating danger, Preminger argues that regulation has fallen behind. The state possesses advanced cyber capabilities but has limited authority to enforce standards or assist private-sector organizations.

The path forward, he says, must include education, awareness programs, financial support, and mandatory baseline security requirements, before the next major attack hits the core of Israel’s healthcare system.

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Exclusive: DOGE ‘Doesn’t Exist’ with Eight Months Left on its Charter

Elon Musk holds up a chainsaw onstage during the Conservative Political Action Conference (CPAC) in National Harbor, Maryland, US, February 20, 2025. Photo: REUTERS/Nathan Howard/File Photo

US President Donald Trump’s Department of Government Efficiency has disbanded with eight months left to its mandate, ending an initiative launched with fanfare as a symbol of Trump’s pledge to slash the government’s size but which critics say delivered few measurable savings.

“That doesn’t exist,” Office of Personnel Management Director Scott Kupor told Reuters earlier this month when asked about DOGE’s status.

It is no longer a “centralized entity,” Kupor added, in the first public comments from the Trump administration on the end of DOGE.

The agency, set up in January, made dramatic forays across Washington in the early months of Trump’s second term to rapidly shrink federal agencies, cut their budgets or redirect their work to Trump priorities. The OPM, the federal government’s human resources office, has since taken over many of DOGE’s functions, according to Kupor and documents reviewed by Reuters.

At least two prominent DOGE employees are now involved with the National Design Studio, a new body created through an executive order signed by Trump in August. That body is headed by Joe Gebbia, co-founder of Airbnb, and Trump’s order directed him to beautify government websites.

Gebbia was part of billionaire Elon Musk’s DOGE team while DOGE employee Edward Coristine, nicknamed “Big Balls,” encouraged followers on his X account to apply to join.

The fading away of DOGE is in sharp contrast to the government-wide effort over months to draw attention to it, with Trump, his advisers and cabinet secretaries posting about it on social media. Musk, who led DOGE initially, regularly touted its work on his X platform and at one point brandished a chainsaw to advertise his efforts to cut government jobs.

“This is the chainsaw for bureaucracy,” Musk said, holding the tool above his head at the Conservative Political Action Conference in National Harbor, Maryland, in February.

DOGE claimed to have slashed tens of billions of dollars in expenditures, but it was impossible for outside financial experts to verify that because the unit did not provide detailed public accounting of its work.

“President Trump was given a clear mandate to reduce waste, fraud and abuse across the federal government, and he continues to actively deliver on that commitment,” said White House spokeswoman Liz Huston in an email to Reuters.

TRUMP OFFICIALS HAVE BEEN SIGNALING DOGE’S DEMISE

Trump administration officials have not openly said that DOGE no longer exists, even after Musk’s public feud with Trump in May. Musk has since left Washington.

Trump and his team have nevertheless signaled its demise in public since this summer, even though the US president signed an executive order earlier in his term decreeing that DOGE would last through July 2026.

In statements to reporters, Trump often talks about DOGE in the past tense. Acting DOGE Administrator Amy Gleason, whose background is in healthcare tech, formally became an adviser to Health and Human Services Secretary Robert Kennedy in March, according to a court filing, in addition to her role with DOGE. Her public statements have largely focused on her HHS role.

Republican-led states, including Idaho and Florida, meanwhile are creating local entities similar to DOGE.

A government-wide hiring freeze – another hallmark of DOGE – is also over, Kupor said.

Trump on his first day in office barred federal agencies from bringing on new employees, with exceptions for positions his team deemed necessary to enforce immigration laws and protect public safety. He later said DOGE representatives must approve any other exceptions, adding that agencies should hire “no more than one employee for every four” that depart.

“There is no target around reductions” anymore, Kupor said.

FORMER DOGE EMPLOYEES MOVE ON TO NEW ROLES

DOGE staff have also taken on other roles in the administration. Most prominent is Gebbia, whom Trump tasked with improving the “visual presentation” of government websites.

So far, his design studio has launched websites to recruit law enforcement officers to patrol Washington, D.C., and advertise the president’s drug pricing program. Gebbia declined an interview with Reuters via a spokesperson.

Zachary Terrell, part of the DOGE team given access to government health systems in the early days of Trump’s second term, is now chief technology officer at the Department of Health and Human Services. Rachel Riley, who had the same access according to court filings, is now chief of the Office of Naval Research, according to the office’s website.

Jeremy Lewin, who helped Musk and the Trump administration dismantle the U.S. Agency for International Development, now oversees foreign assistance at the State Department, according to the agency’s website.

Musk shortly after Trump’s election said he had a mandate to “delete the mountain” of government regulations. He made undoing government regulations and remaking the government with AI two key tenets of DOGE, in addition to eliminating federal government jobs.

The administration is still working toward slashing regulations. The White House budget office has tasked Scott Langmack, who was DOGE’s representative at the Department of Housing and Urban Development, with creating custom AI applications to pore through US regulations and determine which ones to eliminate, according to his LinkedIn profile.

Musk, meanwhile, has reappeared in Washington. This week, he attended a White House dinner for Saudi Arabian Crown Prince Mohammed bin Salman.

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How Black music brought me closer to Judaism

Once, while my parents were away, my Grandma Min woke my three siblings and me at five in the morning to lecture us on the proper way to squeeze a toothpaste tube. Funny how effective that was. To this day, I can’t pick up a tube of Crest without thinking about how to squeeze it properly.

Toothpaste incident notwithstanding, I loved my Grandma Min. She was a rule-breaker and a rebel. Among the first Jewish women in Minneapolis to march for civil rights, she regularly hosted Black community leaders in her apartment and served them her own brand of soul food: blintzes, kugel, borscht, and mandelbrot. Everyone she touched — including me — was changed for the better. She’s the one who introduced me to the world’s greatest guitar teacher.

The author’s Grandma Min. Courtesy of Peter Himmelman

One Sunday afternoon, in the midst of a brilliant sun-shower, Lester Williams pulled up to our house in his pale-yellow Fleetwood Brougham. There’s little question that he was the first Black man to park a Cadillac on our block and walk to the door of a Jewish kid’s house for a guitar lesson.

It was Grandma Min’s idea. She’d seen Lester perform at a Hadassah luncheon, singing songs from Fiddler on the Roof with a big archtop Gibson and a tambourine balanced on his shoe. Afterwards, she asked if he’d teach me.

Lester, who was in his mid-70s at the time, wore a high-rise Don King hairdo and played in a style that was equal parts Texas blues and Yiddish theater. He taught me Sam Cooke’s ”You Send Me” and Lightning Hopkins riffs. When he sang, his eyes closed like he was singing for the Lord.

To this day, I’ve never opened my guitar case without thinking of Lester.

Back then, Jewish felt dorky; Black felt cool. In the early ’70s, a newly bar-mitzvahed kid playing funk and blues was an anomaly. Now, of course, the pop charts are built on it, but in the day it was the Eagles and Jethro Tull, not Kanye and Kendrick Lamar.

I was drawn to the groove and gravitas of Black music — Marvin Gaye, Curtis Mayfield, John Lee Hooker. It wasn’t only sound; it was a worldview. There was truth in that rhythm: sophisticated, sardonic, somehow sacred. It hovered between sex and Godliness. You could put a record on the stereo and feel righteous about reproducing the human species to it. To play that music, you had to become it, not just imitate it. I developed a lilting accent that slipped in naturally when I sang, like a thing that made down-in-the-bones sense. Every rock musician had done it in some form — Jagger, Van Morrison, the whole British Invasion.

The author’s father, David Himmelman. Courtesy of Peter Himmelman

It was a bridge to something larger, a way to escape the confines of white suburbia and begin what would become a lifelong expansion of my creative and spiritual boundaries. In retrospect, it may have been the first step on the path that led me to become an observant Jew.

Most of the kids around me seemed content inside their circumscribed worlds of hockey, keggers and Sadie Hawkins dances. I wanted to erase the margins someone else had drawn around my life. The times I could do that were rare, but they happened most powerfully when I was making music. It was then that the world lost its edges. The interplay between musicians could feel like one spirit inhabiting separate bodies. That’s how it felt when I first played with Wynston Robyns.

At my cousin Jeff’s house near Cedar Lake, we jammed in the basement — low ceiling, unused shuffleboard court in the floor, winter coats piled on the Ping-Pong table. Some older Black guys from the North Side brought their gear, a little weed, and some Ripple wine. I’d never tried Ripple before. I drank to excess.

Soon the room came alive: guitars tuned, reeds moistened, drums whacked, a few tentative chords tossed out. First rhythm, then flight. Jeff on the Fender Rhodes, me on guitar, all of us tearing it up. After an hour, the alto sax player, Jimmy, said, “You boys gotta meet Wynston Robyns.”

With Jeff’s parents away and my parents asleep and dreaming back at my house, we piled into Jimmy’s car and drove north, well past the safety of our suburb. By the time we reached Wynston’s place it was close to one in the morning. Dim light spilled from the basement windows, bass and drums rumbled from below. When Wynston finally opened the door, he filled its frame: barrel-chested, magnetic, with a half-smile suspended between welcome and menace.

The author, circa 1977, around the time of Soul SearchLyte. Courtesy of Peter Himmelman

We smoked more weed and played until God knows when. Some Stevie, some Lou Rawls. It was nearly dawn when Jeff and I became the new members of Wynston Robyns and Soul SearchLyte.

Rehearsals were constant — four nights a week, sometimes after school, sometimes before. Neither of us was old enough to have a driver’s license, so we took the city bus.

It took months for Soul SearchLyte to land just two gigs. The first was a corporate lunch my dad attended in a suit and tie. “Wynston seems like a really nice guy,” he said afterward, which was true…mostly. The second was New Year’s Eve at the Holiday Inn downtown. We were the “headliners,” scheduled for 1:00 a.m. — which everyone in the business knows means the time everybody has gone home to party. The real headliners went on at midnight. It was another North Side band, Champagne, featuring Morris Day, André Simone, and a diminutive guy with a large afro.

Jeff and I watched them in awe. André’s bass ran through a Mu-tron Funk Box that made every note sound like it came from the world’s best wah-wah. Morris Day’s drumming was tight, crisp, unstoppable. Wynston leaned toward me and shouted over the groove, “You see that guy? The way he chops out that rhythm? His name’s Prince. They say he’s got a record deal on Warners. Peter, that’s what you need to do if you wanna be more than just a basement guitar player.”

Himmelman, in a prayerful mode. Courtesy of Peter Himmelman

No offense to Soul SearchLyte, but Champagne was a brutal act to follow. By the time we went on at 3:00 a.m., only my Uncle Sonny and the bar staff were still around, mopping the floor while we played our hearts out.

A few weeks later, during rehearsal, our lead guitarist, Larry Crags, announced he was quitting.

“Wynston, I’m afraid I’m gonna have to leave the snap,” he said.

Wynston stared at him. “What the fuck did you just say?”

Larry shifted his weight. “My wife thinks it’s not a good idea — all this practice when we haven’t got any gigs lined up.”

Wynston stepped forward and jabbed his finger into Larry’s chest. “You sayin’ I’m not a man?”

It was strange. Larry hadn’t said anything of the sort.

Before Larry could answer, Wynston swung and caught him square in the face. Larry, who’d once told me in strictest confidence he was a Kung Fu master, fell hard, then rose, bloodied, into a fighting stance. Having been an ardent viewer of Kung Fu, the TV series, I waited for the mystical retaliation. It never came. Wynston hit him again, a clean right hook that sent him flying into my amplifier.

Larry crawled away, whimpering, up the stairs and out of the house. Jeff, maybe out of shock, started playing ”Rock-A-Bye Baby” on the high keys of his electric piano. From behind the drum kit someone said flatly, “Why don’t somebody shut off that amplifier?”

Wynston, panting hard, looked at me. “Peter, I suppose you wanna quit this snap too, since you’ve just seen a Black man beat up on a white dude.”

“No, Wynston,” I said. “I love being in this band.”

Hell yes, I did. I just became the lead guitarist.

Those nights in North Minneapolis — half teachable moment, half transcendence — were my first real taste of faith: the moment when music, spirit and belonging coalesced into one sound, one rhythm, one funky-ass pulse of Creation.

I’m positive Grandma Min would approve.

The post How Black music brought me closer to Judaism appeared first on The Forward.

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