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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds
(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.
That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.
Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.
Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.
“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games.
“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.
Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.
In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.
“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”
For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.
“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”
Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.
The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition.
In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.
A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.
“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”
For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.
Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.
Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game.
“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.”
Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover.
“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”
The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices.
As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.
The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs.
“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”
Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game.
“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”
For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.
“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”
An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together.
Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.
The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative.
“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”
Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”
Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee.
“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”
Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.
“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”
But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.
“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”
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The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.
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Boston-area Jewish day school to close after 25 years, saying its model is ‘no longer sustainable’
(JTA) — For two decades, MetroWest Jewish Day School eked out an existence in the suburbs of Boston, providing what parents say was a warm and nurturing Jewish education to just dozens of children.
Now, the school says it simply cannot go on. MetroWest will shutter at the end of the academic year, officials announced last week.
“Despite extensive and sustained efforts by our Board, school leadership, faculty, staff, and committed community members to identify a viable path forward, we have concluded that our model of highly individualized Jewish day school education is no longer sustainable in the Metrowest area of Boston,” wrote board chair Steven Finn and head of school Brian Cohen wrote. “This decision was made with great care and reflection.”
Located in Framingham, Massachusetts, MetroWest Jewish Day opened in 2003 and enrolls students in pre-K through eighth grade. In its closure announcement, the school said it has served more than 300 students from over 30 towns in the greater Boston area over 25 years. According to social media posts, graduating eighth grade classes are typically between five and 10 students.
Currently, there are only about 20 students enrolled across all grades, school officials said. The school’s website shows 15 faculty and staff members.
“It’s a well-respected school,” Cohen told the Jewish Telegraphic Agency. “But in the end, if there’s not a demand for the product, the quality of the product doesn’t necessarily matter, because you don’t have customers wishing to participate.”
The closure follows a spate of recent closures of small Conservative or pluralistic Jewish day schools across the country, including in New Jersey, New York City and Arizona. Many of the schools had seen enrollment dwindle sharply. (Orthodox schools are faring better.)
Prizmah, the nonprofit network supporting Jewish schools, said it believed interest in day school enrollment had risen in the wake of Hamas’ Oct. 7, 2023, attack on Israel, as families gained new appreciation for Jewish community. But Cohen said there had been no “surge” at MetroWest, which already suffered during the Covid era.
“A lot of schools have substantially lower enrollment now than they did at the same time 10 or 20 years ago,” Cohen added. “We just are the one that is in the most critical condition right now.”
Now, MetroWest’s families must find other schools for next year. The school says founders Steven and Renée Finn “have generously committed to providing tuition scholarship support for current students who continue their Jewish day school education through eighth grade.”
Where the students might land is an open question. The Boston area is home to 13 other day schools, according to Combined Jewish Philanthropies, the city’s Jewish federation. (A “diasporic” day school that does not support Israel as a Jewish state is also in development; its founder has declined to speak with JTA but has said she believes there is adequate demand for such a school.)
MetroWest is about 15 miles from its most similar alternative, another pluralistic primary school called Jewish Community Day School of Boston. Commuting in the city’s notorious traffic could take up to an hour.
“The end of the MetroWest Jewish Day School leaves a huge hole for the local community,” said Paul Bernstein, CEO of Prizmah. “Steven and Renee Finn, working with Brian Cohen and so many others, created a wonderful school and built a proud 25-year legacy for the students and families whose lives it enriched.”
For now, the school is being mourned by the families that used it. Aviva Fellman, a rabbi at Congregation Beth Israel in Worcester, Massachusetts, is a parent of four. Her children attended MetroWest for eight years, commuting about 60 miles roundtrip.
Last year, after her oldest daughter graduated the family opted to put all of the children in schools closer to their home.
“They are still close to the friends that they made there, and we are grateful to the school for the education and social-emotional support that they received as they are all thriving and able to self-advocate and stay on top of their schooling through these changes,” Fellman said. “We also continue to be impressed with how each of our children are critical thinkers, enthusiastic learners, kind to others, and feel strongly and proudly Jewish and we thank the school for supporting and being part of all of that.”
The post Boston-area Jewish day school to close after 25 years, saying its model is ‘no longer sustainable’ appeared first on The Forward.
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France issues arrest warrants against 2 right-wing French-Israeli activists for ‘complicity in genocide’
(JTA) — France has issued arrest warrants for two French-Israeli activists for “complicity in genocide,” a charge that stemmed from the pair allegedly blocking humanitarian aid from entering the Gaza Strip.
The arrest warrants were issued in July against Nili Kupfer-Naouri, the president of the organization Israel Is Forever, and Rachel Touitou, an activist with the organization Tsav 9, a right-wing Israeli group that was sanctioned by the United States in June 2024 for destroying humanitarian aid for Gaza.
The two have been charged with “complicity in genocide” and “public and direct incitement to genocide,” the French newspaper Le Monde reported on Monday. They are accused of trying to block humanitarian aid trucks from entering Gaza between January and November 2024 and in May 2025.
An array of activists, including military reservists and family members of some hostages, sought to block the aid trucks from entering Gaza on the theory that helping Gazans would alleviate pressure on Hamas.
In an interview with i24News, Kupfer-Naouri said, “I blocked trucks that were supplying Hamas. If I had to do it again, I would do it again.” (Israel accused Hamas of stealing aid shipments to Gaza during the conflict.)
The warrants are notable because they represent a success by advocacy organizations seeking to hold Israelis responsible for what they say are war crimes. The warrants stemmed from a complaint made last year by the Palestinian Center for Human Rights and the groups Al-Mezan and Al-Haq, which were all sanctioned by the United States in September for having “directly engaged in efforts by the International Criminal Court to investigate, arrest, detain, or prosecute Israeli nationals, without Israel’s consent.”
In a joint statement with the French Jewish Union for Peace, which joined the complaint, the groups called the arrest warrant against Kupfer-Naouri “a historic step forward in the fight against impunity.”
The warrants call for Kupfer-Naouri and Touitou, who were both born in France and live in Israel, to appear before an investigating judge, but not for their detention, according to the French news agency AFP.
Touitou condemned the arrest warrant in a post on X Monday.
“If peacefully demonstrating with an Israeli flag against a terrorist organization seizing humanitarian aid, diverting it, and reselling it at exorbitant prices to Gazans is a crime—then there’s no need to look down on the Mullahs, France is just like Iran!,” she wrote. “I will always fight to defend the truth, my people, and my country 🇮🇱.”
In an interview posted on X last month, Kupfer-Naouri called the investigation an “antisemitic delusion,” adding, “I will no longer be able to set foot in France because I have no intention of going to French jails, neither in police custody, nor anything else.”
Kupfer-Naouri said the investigation could set a “very dangerous precedent” for French-Israeli soldiers in the Israeli military who return home to France.
Some Israeli soldiers traveling abroad have faced war crime inquiries for their actions in Gaza. Over the summer, some Canadian IDF soldiers also reported that they feared returning home after the Royal Canadian Mounted Police announced it had opened an investigation into crimes committed by Canadians during the war in Gaza.
The post France issues arrest warrants against 2 right-wing French-Israeli activists for ‘complicity in genocide’ appeared first on The Forward.
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Islamic State Terrorist Attack on Niger Airport Potentially More Deadly Than Government Revealed
Members of the Nigerien army walk near the motorcycles seized from the attackers, following an attack on Niamey International Airport, in Niamey, Niger, Jan. 29, 2026, in this screengrab from a video. Photo: ORTN/Reuters TV/Handout via REUTERSISIS
Islamic State’s attack on the airport in Niger‘s capital Niamey last week may have been more severe than the Nigerien government claimed, according to recent reports and a video released by a media outlet affiliated with the terrorist group.
More than 30 members of the Islamic State branch in the Sahel region targeted the Diori Hamani International Airport and Air Base 101 shortly after midnight on Thursday using guns, drones, and explosives. The jihadist group on Friday took credit for the assault in a short statement released online through its propaganda outlet, Amaq News Agency.
US forces had previously used the air base in Niamey — located six miles from the presidential palace — for maintaining drones until withdrawing in 2024 following the previous year’s coup d’état orchestrated by former Presidential Guard commander General Abdourahamane Tchiani, who now serves as the landlocked country’s 11th president.
Niger’s military and Russia’s Africa Corps mercenary group, which was also stationed at the base, said they combated the attack. Niger has so far reported four of its troops suffered injuries and there was little damage. The government said it killed 20 attackers and captured 11, at least one of whom was a French national, leading Nigerien authorities to blame France and the Economic Community of West African States (ECOWAS) for the attack.
“We remind the sponsors of those mercenaries, who are Emmanuel Macron [president of France], Patrice Talon [president of Benin], and Alassane Ouattara [president of the Ivory Coast], we have sufficiently heard them bark, and they should now in turn be prepared to hear us roar,” Tchiani said in a statement on national television.
While the government’s reason for ignoring Islamic State was not immediately clear, Niger has previously blamed its neighbors and former colonial ruler France for internal instability.
However, following its initial claim of responsibility, Islamic State published a 90-secoind video of the attack through Amaq News Agency, depicting far more damage than what Nigerien authorities claimed.
The video showed that some attackers came in on motorcycles and attacked aircraft hangars in Air Base 101, burning and shooting the planes. The video also presented a burning helicopter, and an additional statement from the terrorist group claimed the torching of a drone.
Local reports and accounts circulated on social media aligned with Islamic State’s account of greater damage, describing hits on civilian aircraft and a destroyed ammunition depot.
The base is a key military hub in the region, reportedly hosting a contested stockpile of uranium and the headquarters for the Niger-Burkina Faso-Mali Joint Force.
Caleb Weiss, an analyst who focuses on the spread of the Islamic State in Central Africa, reported in the Foundation for Defense of Democracy’s Long War Journal that unconfirmed social media reports reveal “a much higher death toll for both local Nigerien security forces and men from Russia’s Africa Corps who were also stationed at the airbase” — specifically, at least 24 Nigerien soldiers and three Russian mercenaries.
At the same time as the Niger attack, Islamic State’s West Africa Province perpetrated a similar strike in Nigeria’s Sabon Gari army base in Borno, leaving at least nine dead and more wounded.
The assaults came amid a surge of Islamic State terrorist activity across Africa, including the Sahel region, which stretches from the Horn of Africa to the Atlantic Ocean, just under the Sahara Desert. The Islamic State regional affiliate there has killed more than 120 people in the Tillabéri territory in September and also kidnapped an American in October.
“From Somalia to Nigeria, the problem set is connected. So, we’re trying to take it apart and then provide partners with the information they need,” the deputy commander of US Africa Command (AFRICOM), Lt. General John Brennan, said in January.
Terrorism in western Africa has exploded in recent years following three coups which have led their military leaders to create a confederacy aligned with Russia. Niger has joined with Burkina Faso and Mali to create the Association of Sahel States (AES), as an alternative to the ECOWAS. Reports have emerged of alleged atrocities committed by Russian mercenaries in Mali.
A November report from the Combating Terrorism Center at West Point revealed that Africa had become the global hot spot for terrorist killings. Analysts explained that “where once the global terror threat was concentrated in the Middle East and North Africa, today it is centered in the Sahel, specifically in the tri-border region between Burkina Faso, Mali, and Niger.”
The data showed that 86 percent of deaths caused by terrorism happened in 10 countries with 7 in Africa and 5 in the Sahel.
