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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds

(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.

That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.

Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.

Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.

“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games. 

“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.

Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.

In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.

“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”

For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.

“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”

Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.

The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition. 

In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.

A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.

“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”

For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.

Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.

Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game. 

“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.” 

Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover. 

“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”

The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices. 

As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.

The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs. 

“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”

Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game. 

“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”  

For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.

“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”

An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together. 

Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.

The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative. 

“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”

Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”

Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee. 

“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”

Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.

“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”

But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.

“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”


The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.

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Is the art world finally ready to celebrate Diana Kurz?

Diana Kurz is on a roll. Last April, the 89-year-old, Viennese-born New York artist had a solo show of her abstract paintings, “Diana Kurz: A Journey of Discovery,” at the Lincoln Glenn Gallery in Chelsea. Motorists on the New York State Thruway can now see “The Hudson River Downtown, Triptych,” her large landscape reproduced as a permanent installation at the Ardsley Service Plaza, the first stop outside Manhattan. The US State Department recently chose two of Kurz’s still-life paintings for the US Embassy in Paraguay. And a series of Instagram reels featuring Kurz explaining aspects of her practice have earned her more than 24,000 followers. Kurz’s work will also be included in Lincoln Glenn’s “American Women Artists and the Century of Change,” opening later this summer.

“This is a time in New York to celebrate women artists of a certain age,” Kurz told me, mentioning that painters Joan Semel, Martha Edelheit, Lois Dodd and Judith Bernstein, all in their eighties and nineties, have been receiving renewed attention. “If you live long enough. But then, the work itself is what keeps you going.”

“Diana has been part of New York’s art culture since the early 1960s,” said Douglas Gold, co-founder of Lincoln Glenn, which focuses on artists who worked in New York between 1940 and 1980. “The women of this era continued painting despite an incredibly misogynistic culture. Dealers wouldn’t handle them or if they did, wouldn’t raise their prices, and the men of the period drank together and networked in downtown bars where women didn’t feel welcome. Historians, museums, people motivated to research this period, have taken note. It’s a moment to recognize the women who kept moving forward no matter what.”

‘One painting leads to another and another’

I first met Kurz in 1995 when I profiled her for the New York Jewish Week. Back then, the loft where she lives and works, a former doll factory in SoHo, had been taken over by a project both personal and enormous: larger-than-life paintings based on photos of men, women and children lost in the Holocaust, many of them her family members. She’d never intended to explore this material, had spent much of her artistic life avoiding the pain of her family’s narrow escape from the Nazis in 1940, when she and her parents boarded the last boat out of Southampton. Her father’s eyewear business had franchises beyond Austria, critical outposts that helped them flee.

When Kurz was growing up in Kew Gardens, Queens, in the 1940s and ‘50s, she was aware of family  who’d perished in the concentration camps, but she also wanted to be an ordinary American and fit in. For many years, she denied her European background. Then, in 1989, on a trip to California, an aunt showed her a tiny photo of her uncle holding his baby daughter, both of whom died in the Holocaust (the family never learned the details of their fate) and she decided to make a painting based on the photo. “I never start out saying I’m going to do a big project, but sometimes one painting leads to another and another,” she told me.

A painter with roots in abstract expressionism, Diana is known for her dynamic use of color. “All that I learned painting abstractly, about composition, color, form and space, that’s in my figurative work too. It’s just as important to me as the image itself,” she said.

The luminous vitality of her palette and the depth it creates is what stays with me most in these works. In “Three,” which is nine-feet high, a father stands on crutches. He’s missing a leg, and on the lapel of his suit, he’s wearing the medal he earned in World War I. He holds the hands of his two small children, a little girl and boy each wearing the yellow star. The portrait is based on a photo of Eastern European Jewish war veteran Victor Fanjnzylber, whose heroic status exempted him from wearing the star but didn’t exempt his children. In the end, all three were still deported.

The little girl’s dress is a deep blue that almost glows, the boy’s shirt is apple green with yellow undertones (rhyming disturbingly with bits of the yellow star peeking out from under the suspenders of his short pants). The grey-violet of the father’s suit, with its folds and pleats, is deepened by its proximity to the  daughter’s dress.

“Because of all the black-and-white photos we tend to associate with the Holocaust, people don’t realize how often the horrors took place on beautiful days, under clear skies,” said Kurz, “When reading people’s recollections, I was often struck by the irony of the fact that terrible, unspeaking things occurred while the sky was blue, with birds singing.”

‘I had no choice. I had to do that work.’

Kurz told me that she always knew she was an artist. “I remember my father saying to my mother that they’d better start frequenting museums because ‘if she’s going to be an artist we’d better know about it,’” she said. While working towards her MFA at Columbia in the late 1950s, she painted large, classically abstract expressionist paintings, and says she often learned more from her fellow students than from her teachers, who didn’t always take women seriously. Yet she persisted, and in 1966 won a Fulbright to Paris, where she was mentored by painter and art theorist Jean Hélion.

Hélion, a survivor of a German prison camp, encouraged her to try incorporating figures into her abstract work; he was the one who first gave her the photo that would become the painting “Three” two decades later. During residencies at Yaddo in 1968 and ‘69, she met Philip Guston, an important influence, who was remaking himself in those years, moving from the abstract to the tangible. Back in lower Manhattan, she became part of a group that included Mercedes Matter, Philip Pearlstein and Lois Dodd, all of whom were exploring figurative art and drew and painted from live models.

Solo shows followed, including three at the Green Mountain Gallery in the 1970s, and three at the Alex Rosenberg Gallery in the 1980s, highlighting her still life and portraiture. “Then I took on the Holocaust paintings and had no major shows for many years,” she said. “But I had no choice. I had to do that work.”

Kurz said she knew these paintings would be difficult to sell. “These are not portraits to hang over the couch or whatever,” she told me. Thus far, there have been 13 solo shows featuring the work, mostly in college and university galleries. “It’s allowed me to tell the history to newer generations, many of whom don’t know it.”

In 1998, the Bezirksmuseum Josefstadt in Vienna showed the “Remembrance” series in total as it existed then. Wien Museum (formerly known as the Historisches Museum der Stadt Wien) purchased two of the paintings. Another small canvas is at Yad Vashem. A major American museum has never done a comprehensive exhibit of all 18 portraits. This would seem the time for it.

Meanwhile Kurz continues to paint. “For me, inspiration comes through working,” she said. “You can’t sit there and wait for it.” Since 2005, she’s been painting a series of “small portrait heads,” mostly of actors, musicians, and dancers, young people from every possible background and ethnicity who are now filling up the same walls where “Remembrance” once dominated. The sitters are mostly under 30, and “I can look at them and see all this potential.” There are 43 so far, though she hopes one day to reach a hundred, and perhaps do an installation.

“I tell the models just to sit and look at me, and everyone puts such different energy into it. I find it fascinating,” said Kurz. “I love painting from life.”

The post Is the art world finally ready to celebrate Diana Kurz? appeared first on The Forward.

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A Jewish soldier died saving a Christian friend. Eighty years later, a grave reunited their families.

At a cemetery outside Florence, Italy, two families gathered around the grave of a young American soldier. For decades, they were unknown to each other. Yet they had been connected for 80 years.

Private First Class Frank T. Kurzinger was born in Germany and arrived in the United States with his family in 1938 after fleeing Nazi persecution. A few years later, he returned to Europe in an American uniform as a soldier in the 10th Mountain Division.

During training, he became close friends with a soldier from Wisconsin named Del Riley. The two met in 1943.

In February 1945, the division was preparing to assault Mount Belvedere in northern Italy. The attack would take place at night. Soldiers climbed in silence. Even their weapons had been unloaded to prevent an accidental discharge.

Ahead of Riley, a scout stepped on a landmine. The explosion tore through the darkness, severely wounding both men.

Riley called for a medic, and Kurzinger responded. He took several steps toward his friend, stepped on another landmine, and was killed. He was 21. Riley survived.

For the rest of his life, he wondered whether Frank Kurzinger might have survived the war had he never shouted for help.

“It really pained him,” said Shalom Lamm, co-founder and chief historian of Operation Benjamin. According to family accounts, Riley lived with survivor’s guilt for the rest of his life.

For a time, it seemed possible that Kurzinger himself would slowly fade from memory.

His family was small. The Holocaust had left gaps in family memory and silenced many conversations about the past. In remarks delivered at the 2025 dedication of Kurzinger’s new headstone, family member Michael Stern reflected that Frank had become little more than a distant name.

“There were no photographs,” Stern said. “No yahrzeit to observe, no role for him in stirring the longings for the warmth and intimacy of the larger family.” He might have remained, Stern said, “an anonymous stranger.”

Instead, a grave brought his life into relief.

The ceremony at Florence American Cemetery was organized by Operation Benjamin, a nonprofit that identifies Jewish servicemembers and veterans buried beneath incorrect religious markers and helps restore headstones that reflect their faith.

Kurzinger had been buried beneath a Latin Cross. Aware of the danger a German-born Jew would face if captured by the Nazis, he identified as Catholic on his dogtags.

Eight decades after he was buried, a Star of David was placed above his grave.

Yet the headstones are only part of the work. There is also the responsibility of restoring stories before they fade.

Operation Benjamin’s researchers reconstructed Kurzinger’s story. They traced descendants and gathered family memories. They also located the family of Del Riley, the Wisconsin soldier whose life Kurzinger had tried to save. The two families met for the first time in Italy ahead of the ceremony.

The next day they stood together at the cemetery.

For Lamm, Operation Benjamin is not simply about correcting the historical record. It is about zachor, the Jewish obligation to remember. He points to an unexpected moment in the Book of Exodus. As the Israelites leave Egypt, Moses fulfills a promise made generations earlier: “And Moses took with him the bones of Joseph.”

Joseph asked the Israelites to swear that when God redeemed them, they would carry his remains with them.

Lamm sees Operation Benjamin’s work as a series of “Moses moments.”

“No matter what’s going on in the world,” he said, “never forget your heroes.”

The stories beneath the stones

The organization’s work grew from a simple question. In 2014, Rabbi Jacob J. Schacter visited the Normandy American Cemetery and remarked that he expected to see more Stars of David among the graves. The observation led researchers to discover cases in which Jewish servicemembers had been buried beneath crosses because of wartime paperwork errors, mistaken records, or decisions made under extraordinary circumstances.

Since then, Operation Benjamin has reviewed thousands of cases and helped facilitate dozens of headstone corrections.

But a new headstone is only part of the story. Operation Benjamin’s researchers reconstruct lives that might otherwise be forgotten. “We will not forget you,” Lamm said. “We go back. We tell your story.”

In his remarks at the graveside, Stern reflected on what the journey had meant to his family. “Through the unlikely context of death and burial,” he said at the ceremony, “he has become a tangible link to life, to our roots, our history and the lineage from which we come. A second cousin once removed no longer feels as distant or abstract.”

In prepared remarks released by the U.S. Mission in Italy, U.S. Consul General Daniela Ballard noted that Kurzinger’s name was one of 4,392 at the military cemetery.

“Every name represents a young life lost and a family left behind,” she said. “But today, we are all Frank’s family. We are the ones who carry his memory forward.”

In remarks shared by Operation Benjamin after the ceremony, members of the Riley family described climbing Mount Belvedere with a commemorative challenge coin. One side bore Del Riley’s name and a Christian cross. The other bore Frank Kurzinger’s name and a Star of David.

The two men had set out for the mountain together in February 1945. Neither completed the mission. Frank was killed. Del was wounded. Eighty years later, the Riley family carried both men to the summit. They buried the coin at the 10th Mountain Division memorial.

The post A Jewish soldier died saving a Christian friend. Eighty years later, a grave reunited their families. appeared first on The Forward.

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Israeli citizen Michael Mizrahi killed in Montreal shooting

(JTA) — Michael Mizrahi, an Israeli citizen and longtime member of Montreal’s Jewish community, has been identified as the civilian killed in Monday’s shooting involving a gunman and Canadian police officers in Montreal’s Côte-des-Neiges neighborhood.

The suspected gunman was killed during the incident, the investigation of which is ongoing. Police have not publicly released the suspect’s identity or provided details about a possible motive. They also have not confirmed who shot Mizrahi.

The Israeli Consulate in Montreal confirmed Mizrahi’s death, saying in a statement that he was an Israeli citizen and extended condolences to his family “on behalf of the people and the State of Israel.” The consulate said his family “knows all too well the horrors of terror and violence, making this tragic loss even more painful.”

Montreal police Constable Mohamed Lamine Benredouane, 34, was also fatally shot responding to the incident, according to police.

The Service de police de la Ville de Montréal said Benredouane died in the line of duty while protecting the public during an intervention in Côte-des-Neiges, a heavily Jewish neighborhood. He had served with the force since 2021.

A second officer, who is female, was also shot and remains in critical condition, police said.

Quebec’s Bureau des enquêtes indépendantes, the province’s police watchdog, has opened an independent investigation into the use of a firearm by a police officer in a fatal confrontation.The Quebec police watchdog group states that it is “mandated to fully investigate the facts surrounding police interventions. The BEI investigates all cases where a person, other than a police officer on duty, dies, suffers serious injury, or is injured by a firearm used by a police officer during a police intervention or while in police custody.“

A number of Canadian Jewish groups published statements assuring the Jewish community that they were not in danger. The UJA-Federation of Toronto put out two statements explaining that the Jewish community did not appear to be a target.

The Centre for Israel and Jewish Affairs, the advocacy arm of Canadian Jewish Federations, also put out a statement mourning the loss of a community member.

“We mourn the tragic loss of Michael (Michel) Moshe Mizrahi z”l, a beloved member of Montreal’s Jewish community, an innocent victim of today’s events,” the group posted on X on Monday night. “Our thoughts and our deepest condolences are with his family, friends, and loved ones during this time of unimaginable pain.”

Israel’s Foreign Minister Gideon Sa’ar wrote on X that he had called the Chabad Rabbi of Montreal Mendel Raskin to extend his “deepest condolences to the families of the victims, to the Jewish community of Montreal, and to all Canadians mourning this terrible loss.”

This article originally appeared on JTA.org.

The post Israeli citizen Michael Mizrahi killed in Montreal shooting appeared first on The Forward.

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