Features
Auschwitz, the reality of evil
(Ed. note: We received an inquiry from someone by the name of Richard Britton, who asked us whether we would consider printing something he had written about a recent visit he took to Auschwitz. Richard wrote: “May I send for your consideration an article (1050 words) I wrote following a recent visit to Auschwitz? This isn’t a ‘tour guide’ piece it’s about my personal reactions and outrage to what I saw and heard.”
We said we would. What follows is what Richard wrote:
I’m not entirely sure why I wanted to go to Auschwitz, the Nazi extermination camp in Poland – it was not the most obvious place to go for an Easter break! But I think it was prompted by something more than just morbid curiosity. A prominent local political figure – a Muslim whom I had known for several years – had made some anti-semitic comments which shocked me, happening as it did in my local community. It suddenly seemed a dangerously short step from anti-semitic remarks to persecution and violence against the Jews.
So against this background I wanted to try to understand the reality of the mechanistic killing of over a million Jews which took place there and to explore my own reactions when confronted with the hideous reality of genocide.
Born in 1942 I grew up in a small provincial town in the East Midlands. Although the war was very real for us – surrounded as we were by American Air Force bases – the enormity of the Holocaust didn’t really enter our consciousness until well into the 1950s. And it was not taught or talked about during my Grammar school years right up to 1960.
Although I am neither Jew nor Christian I think there was also an element of atonement – a wish to express my personal outrage at the enormity of the wickedness of cold, systematic murder.
Upon my return I find I have difficulty in processing and coming to terms with what I have seen and learned about those frightful wartime years in Poland. Writing this is, I think, part of that process. I don’t want to write a tour guide – there’s plenty of information readily available on the Internet. Instead I want to explain my reaction to what I saw and heard – things I shall remember and ponder on for a long time to come.
There are two camps about an hour’s journey from Krakow: Auschwitz itself and, about a mile away, the industrialised killing centre of Birkenau where between one and one-and-a-half million Jews were murdered in little more than two years.
Auschwitz is entered via the infamous “Arbeit Macht Frei” gate and the museum there contains many disturbing exhibits including the luggage and personal possessions of the last trainloads of victims; items which had not yet been sent back to Germany when the camp was finally abandoned early in 1945 as the Russian army closed in.
There are piles of cooking pots and utensils (victims had been told to take with them what they would need for their ‘new lives after resettlement’); luggage of all kinds – carefully marked with the names or addresses of their owners; spectacles; prosthetic limbs; and human hair shorn from the victims of the gas chambers, some of it woven into a fabric.
Amongst the displays was a pile of shoes and there jumped out at me the sight of a small child’s very faded red shoe. I was stunned and shocked to a standstill in front of the display cabinet. Here was a direct and intimate connection with a real child – almost standing in front of me – who had been led to their death by their, perhaps unsuspecting, Mother. That child looked at me across the years. Here was reality.
Amongst other horrors to be seen in Auschwitz, there remains a small gas chamber where the use of Zyklon B cyanide pellets had been pioneered. Unlike the large gas-chamber at Birkenau it is intact and to stand in the very place where thousands of people were murdered was a frightful, chilling experience.
But the Nazis realised that a larger-scale and more efficient killing process was required to deliver their mass-extermination plans of the ‘Final Solution to the Jewish question’ and it is at Birkenau where the mind-blowing industrial scale of the killing of Jews and other undesirable ethnicities such as Romas, strikes home. Up to 2,000 people at a time could be murdered in the large Birkenau gas chamber. Murder by the trainload.
The Auschwitz museum contains some remarkable photographs of people being unloaded from a train onto the infamous ‘ramp’ at Birkenau with the obscene selection process already in progress. Probably taken from a guard tower they show confused and anxious people but the scene is very orderly – no panic or violence of any kind. Clearly, the arrivals had been carefully persuaded that they were being ‘resettled’ in a work camp.
Even standing on that very ramp shown in those photographs where Jews from across Europe were offloaded it is difficult to come to terms with the realisation that the majority of them would be dead in the next hour or so as a result of a casual, off-hand, life-or-death decision taken in a couple of seconds. That this is so far outside any understanding of human norms of morality and that it happened in the very place I was standing was almost incomprehensible.
Although the Nazis blew up the undressing room, gas chambers and crematoria at Birkenau in an effort to destroy the evidence of their crimes as the Russian advance neared the camp, the ruins can still be accessed and one stands before them mesmerised, humbled and angered.
Despite being at the very site where all this took place it is difficult to grasp the horror, evil and extent of the cold, casual routine of murder which took place there only 80 or so years ago – just as my own life was beginning.
This is the reality of genocidal anti-semitism. This is maniacal Fascism. This is routine state-backed mass murder, planned and conducted on a systematic industrial scale. This is pure evil and wickedness and it really happened. Perpetrated by real people against other people they judged inferior and undesirable is, alarmingly, recent history.
Of course there have been genocidal killings around the world since then. Sparked by racial, religious and cultural differences and fuelled by fear, hate and ignorance, they are a depressingly regular occurrence through history.
I’m glad I went to Auschwitz-Birkenau. I experienced astonishment, sadness, outrage and other sentiments I haven’t come to terms with yet. And great depression at the evidence of man’s inhumanity to man and the feeling that evil lies just beneath the surface in a great many of us.
I was gratified to hear that visiting Auschwitz and learning about the Holocaust is a part of the school curriculum for Polish children. I wish it was possible for all young people to visit. We must not allow what happened at Auschwitz and similar camps to simply fade into history.
I have not previously been engaged with Holocaust Day. Now I shall be.
Uncategorized
Volatility, Hit Frequency, and RTP: Why the Number Casinos Advertise Is the Least Useful One
The return to player percentage looks clean as a casino data point. It gives players a neat number, usually around 94% to 97% for many online slots, and that number feels easy to compare. A 96.5% game appears better than a 95.2% game. The problem starts when players treat RTP as a forecast for their next 50 spins or one evening.
You may find the RTP listed on slot pages on a leading online casino in Ontario, but the number only tells part of the story. Two games can share the same RTP and create different sessions: one may return small wins often, while the other may drain a balance before one bonus round changes everything.
The RTP Trap
Return to player (RTP) measures the theoretical share of total wagers a game returns across a very large number of rounds. In plain terms, a 96% RTP slot returns about $96 for every $100 wagered in the long run. That does not mean one player who deposits $100 should expect $96 back.
The trap sits in the word “theoretical.” RTP comes from the game’s math model. It works across huge samples, not personal sessions. A player can finish far above that percentage, far below it, or with nothing left after a short run of poor results.
Is it useless then? No, RTP can still help. It gives a baseline cost of play. Lower-RTP games cost more on average than higher-RTP games. Still, once a game passes a reasonable threshold, the next question matters more: how does it distribute that return?
Hit Frequency: The Number That Shapes Session Feel
Hit frequency tells you how often a game produces a winning outcome. This often misleads players because any win can count. A spin that returns $0.10 on a $1 bet may still count as a hit, even though the player lost $0.90 in real terms.
A game can feel active because symbols connect often, sounds play, and the screen keeps celebrating small returns. The balance may still fall. In many modern slots, “win” does not always mean profit on the spin.
Hit frequency answers one practical question: how much silence can you tolerate? Some players dislike long dry spells. Others accept quieter sessions because they chase bonus rounds or larger payouts.
The educational site Get Gambling Facts gives a useful distinction: RTP concerns the percentage of money returned over time, while hit frequency concerns how often a machine stops on a winning combination.
Volatility: The Risk Label Players Need More Often
Volatility, also called variance, describes how unevenly a game pays. Low-volatility games tend to return smaller amounts more often. High-volatility games hold more value in rare events: bonus rounds, premium symbols, multipliers, or jackpots.
Here is where RTP becomes less useful on its own:
- A 96% low-volatility slot may give modest returns and longer play from the same balance.
- A 96% high-volatility slot may burn through funds quickly unless the player hits a strong feature.
- A progressive jackpot game may look exciting, but it often places more value on rare top prizes.
The same RTP can hide very different risk profiles. Players who ignore volatility often blame the casino or the game when the session follows its math design.

Why the Same RTP Can Feel So Different
Picture two slots with 96% RTP. Slot A pays small wins on many spins, has a modest top prize, and rarely creates dramatic balance swings. Slot B pays less often but offers a large max win and volatile bonus rounds. The advertised return matches, but the experience does not.
Slot A may suit a player who wants a slower bankroll drop and more regular feedback. Slot B suits someone who accepts sharper losses in exchange for a shot at a heavier payout.
A Better Way to Read a Slot Page
Most slot pages give players more clues than they notice. The trick is to read the details together rather than chase the highest percentage.
Start with RTP. If two games look similar, the higher number has better long-term value. Then check volatility. If the game uses terms such as high, very high, or extreme variance, lower your bet size or expect shorter sessions. Next, look at the paytable. A huge max win usually means the game saves a lot of its value for rare outcomes.
A sensible pre-play check looks like this:
- RTP: What is the average long-term return?
- Volatility: How rough can the session become?
- Hit frequency: How often will the game show any wins?
- Paytable: Where does most value sit?
To Conclude
Casinos advertise RTP because it looks objective, tidy, and easy to rank. Players should read it, but they should not give it more authority than it deserves. For long sessions, volatility may matter more than a small RTP difference. For comfort, hit frequency may explain the feel better than the payback rate.
Features
They Deserve the Very Best”: The Doctors Bringing Specialist Care to Holocaust Survivors at Home
Features
The Popularity of Simpler Slot Games in 2026: Review From Casino Online CrazyTower Experts
Online casinos now fill their libraries with numerous video slots that have dozens of functions, long bonus rounds, complex mechanics, and so on. Interestingly, despite this huge range of modern options, many Canadian visitors at sites like Casino Online CrazyTower here https://crazytower.com/ca/ no longer want complicated gameplay that requires constant attention and long explanations.
Simpler slots now attract a wider audience because they save time and create faster sessions. So, let’s figure out why this change happened and reasons for the popularity of simpler machines.
Why Many Players Are Returning to Basic Gameplay
Modern websites like Casino Online CrazyTower pushed complex video slots for years, but many people now prefer classic formats again. Simple gameplay has fewer interruptions and is simpler in terms of budgeting, which is important when you gamble for fun.
These are a few potential reasons explain why simpler slots became popular again in 2026:
- Faster rounds. Symbols appear quickly, and rounds continue without long animations or extended bonus sequences.
- Easier controls. Most classic slots have simple menus and familiar layouts that don’t confuse new visitors.
- Smaller feature lists. Simple slots usually have standard wilds, scatters, and multipliers instead of dozens of random mechanics.
- Better session flow. People spend more time on gameplay instead of reading explanations about symbols and special functions.
- Lower visual pressure. Simpler slots use calmer designs and shorter effects that don’t overload attention.
Classic gameplay also suits mobile devices better because shorter rounds work well on smaller screens. Plus, many visitors now prefer games that start instantly and explain their mechanics within seconds.
Features That Make Simpler Slots Appealing
Simple machines at Casino Online CrazyTower and similar websites continue to attract attention because they have a high gameplay speed. Many classic titles also replicate older casino machines that people already know from physical casinos.
However, these aren’t the only factors that attract gamblers. So, check out this list:
- Short bonus rounds. Free spins and multipliers finish quickly instead of interrupting gameplay for several minutes.
- Common and standard paylines. Traditional layouts help people understand payouts without long explanations.
- Faster loading times. Simpler graphics reduce waiting time on phones, tablets, and older computers.
- Stable gameplay pace. Long cutscenes and constant pop-up notifications don’t interrupt the session.
- Traditional themes. Fruit symbols, bars, sevens, and classic casino designs still attract large audiences.
- Smaller menus. Important information appears immediately without complicated tabs or hidden sections.
Modern video slots often contain too many mechanics in a single game. Developers now combine expanding reels, random modifiers, mission systems, tournaments, and multiple bonus levels in one title. Many visitors lose interest because gameplay turns repetitive and overloaded with constant interruptions.
Compare this to a session when you get results immediately and aren’t interrupted. These still have free spins and even mini risk games, but not as loaded as innovative titles.
Conclusion
Simple slots usually create better replay value because people understand the mechanics immediately. Common and standard gameplay doesn’t cause frustration and allows faster decisions during casino sessions.
Many classic slots also function better during short breaks because rounds finish quickly without long bonus interruptions. That’s why simpler slots became popular again at many casinos, including Casino Online CrazyTower and such.

