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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds
(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.
That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.
Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.
Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.
“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games.
“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.
Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.
In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.
“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”
For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.
“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”
Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.
The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition.
In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.
A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.
“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”
For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.
Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.
Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game.
“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.”
Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover.
“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”
The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices.
As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.
The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs.
“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”
Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game.
“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”
For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.
“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”
An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together.
Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.
The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative.
“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”
Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”
Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee.
“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”
Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.
“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”
But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.
“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”
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‘Run, hide, fight’: Synagogues make threat preparedness part of High Holiday services
Rabbi Yosef Kanefsky plans to open his Yom Kippur sermon this year in an unusual way: with an emergency evacuation plan.
It’s how he opened his Rosh Hashanah sermon, too.
“I mentioned [that] people should understand where the exits are,” Kanefsky said. “I mentioned what our plan is, God forbid, if we need to evacuate the children in the youth program — that we have volunteers for that.”
Kanefsky, senior rabbi at B’nai David-Judea Congregation in Los Angeles, acknowledged that the reminder to prepare for the worst could be “potentially a little bit jarring” on the holiest days of the year. But with synagogues on heightened alert, he said, it felt unfortunately necessary.
“It’s just part of our lives right now,” he said. “That extra measure of vigilance.”
Extra security measures at synagogues are nothing new. Since the 2018 shooting that killed 11 worshippers at Pittsburgh’s Tree of Life synagogue, Jewish institutions have invested heavily in infrastructure, personnel and training to counter the threat of violence. But this High Holiday season, several synagogues are taking the unusual step of integrating emergency preparedness into the services themselves, whether through verbal instructions like Kanefsky’s or written plans handed out alongside prayer books.
A flyer distributed at Beth Tzedec Congregation in Toronto outlines a three-point plan in the event of an attack: Run, hide or — as a last resort — “Be prepared to defend yourself.”
“Remember: Your actions before police arrive may save your life,” it reads in all-caps.
In August, the Jewish nonprofit Secure Community Network released a safety card that synagogues can customize with their own evacuation maps then place in their pews. While a range of scenarios could prompt a building evacuation, like a fire or earthquake, the card focuses on reacting to an attack.
It includes instructions for how to make a tourniquet to stop bleeding and tips for fleeing or fighting “the shooter.”
And at Congregation Emanu-El in San Francisco, a flyer advising congregants to run, hide, or fight in the event of an attack was placed on every other seatback during Rosh Hashanah.
“It brought home the potential dangers in a way I hadn’t seen before,” Frances Dinkelspiel, a member of Congregation Emanu-El, told the Forward. “You’re going in for services. You’re opening your heart. There’s a sense of community. You’re embracing one another. And then there’s this piece of paper that’s reminding you: Don’t relax too much.”
Kanefsky said he felt a responsibility to his congregation to provide safety instructions, noting that the High Holidays may attract out-of-town visitors unfamiliar with the building.
But he also acknowledged that such warnings “can take away from the spiritual mood that we’re working so hard on building,” he said.
Kanefsky said he tried to make the announcement as unobtrusive as possible — giving the instructions in what he called “a spiritual and emotional envelope” by thanking the synagogue’s security team and framing preparedness as “part of the devotion to one another and our devotion to God.”
Michael Masters, Secure Community Network’s CEO, said the High Holidays present an elevated security risk at synagogues compared with other times of year. Even basic preparedness measures, like knowing where the exits are, can make a meaningful difference in a threat situation, he said.
He cited the ramming attack on Temple Israel in West Bloomfield, Michigan, in March as a prominent recent example. Seconds after the assailant drove a truck filled with explosives through a building entrance, a security guard opened fire on the vehicle; after the vehicle caught fire, the campus was safely evacuated.
“The guard was there, and he was well trained, and he did an amazing job, as did law enforcement,” Masters said. “But the faculty and the staff and the students were all trained as well.”
Dinkelspiel emphasized that she feels safe at her synagogue, which has a modern security system and bollards around the sidewalk to prevent cars from driving onto the property. But that sense of safety, she said, was part of what made the flyer so unnerving.
“After all these security measures the congregation has,” Dinkelspiel said, “there was still this reminder on this flimsy piece of paper that Jews can be attacked at any time.”
The post ‘Run, hide, fight’: Synagogues make threat preparedness part of High Holiday services appeared first on The Forward.
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Mamdani once vowed to arrest Netanyahu. Now he won’t join protests against him.
New York City Mayor Zohran Mamdani said Wednesday that he will not join protests against Israeli Prime Minister Benjamin Netanyahu when he arrives in the city to address the United Nations annual gathering next week and pushed back on the suggestion that he ever encouraged New Yorkers to protest the Israeli leader.
“I do not have any plans to attend any protest at the U.N. General Assembly,” Mamdani told reporters. “To New Yorkers, I have never encouraged them to protest. What I have always told them is that they have the right to do so in the city.”
But two months ago, when Mamdani was asked what New Yorkers frustrated with Netanyahu should do when the Israeli leader came to the city for the annual fall U.N. event, the mayor repeatedly pointed to protest as an option. “I think one of the bedrocks of our city is protest,” Mamdani said at a July 22 press conference. “It is something that has been a part of what makes our city so special: that New Yorkers can express themselves, whether they are in support or in opposition, no matter the topic.”
Mamdani’s July remarks came after a legal review the mayor ordered concluded that he lacks the power to order the arrest of Netanyahu, a pledge he made during his mayoral election campaign.
In July, when a reporter followed up directly, “Are you urging them to protest?” Mamdani stopped short of saying yes. But he again pointed to protests as a way for New Yorkers who oppose Netanyahu to make their voices heard. “I’m simply saying that this is a city where — if anyone feels a level of frustration or opposition, protest is something that we will always respect,” Mamdani said. “I leave it to New Yorkers themselves to make that decision,” he added.
From arrest pledge to protest rights
Mamdani had campaigned on ordering Netanyahu’s arrest based on a warrant issued by the International Criminal Court in November 2024, which accused the Israeli prime minister, former Israeli Defense Minister Yoav Gallant and Hamas military commander Mohammed Deif of war crimes and crimes against humanity. Netanyahu has rejected the charges. The United States is not a member of the International Criminal Court and the Trump administration imposed sanctions on the ICC months after it issued the warrants.
After taking office, Mamdani ordered a legal review and acknowledged in July that New York City does not have the authority to execute the ICC warrant.
He made that announcement in an unusual video address describing Netanyahu as “a war criminal, the architect of a horrific genocide against the Palestinian people” and declared that the Israeli leader would not be welcome in New York, home to the largest concentration of Jews in the United States.
The address drew criticism from Jewish leaders who questioned why the mayor was devoting so much attention to an arrest he acknowledged he could not legally carry out. The criticism came amid growing tension between Mamdani and parts of New York’s Jewish community over his rhetoric about Israel. Jewish organizations have also raised concerns about it contributing to a hostile climate for Jews across the city.
It was against that backdrop that Mamdani was pressed at the July press conference about what he would tell Palestinian supporters who had welcomed his promise to arrest Netanyahu, and were disappointed that he could not fulfill it. That is when he turned to protest as a remaining option. “I want to make it very clear that that welcome ends with me,” Mamdani said. “ I will not be welcoming Benjamin Netanyahu or any other war criminals when they come to this city.”
Netanyahu is expected to arrive in New York City next Wednesday under heavy security measures and address the U.N. General Assembly on Thursday before returning to Israel. One Israeli media outlet reported that the official plane carrying the Israeli leader, known as “Wings of Zion,” will land at Newark International Airport in New Jersey instead of John F. Kennedy International Airport in New York due to concerns that Mamdani could try to prevent the aircraft from remaining parked at JFK during Netanyahu’s visit.
Protests against Netanyahu are planned outside his hotel and near the United Nations during his address. Jewish groups are also planning a mass rally against antisemitism on Wednesday.
At Wednesday’s press conference, Mamdani drew a sharper distinction between encouraging protests and defending the right to hold them. “We respect that right,” he said. “And this is a city that is proud of the Constitution, proud of the First Amendment; we’ll continue to do so.”
Mamdani cited the same First Amendment right when asked about students from Ramaz and SAR, two prominent Modern Orthodox schools, who are planning a prayer vigil outside the mayor’s residence on Friday morning in support of Israel. “They can have a vigil, or I’ve heard some describe it even as a ‘protest,’” he said. “Whatever it is intended to be, they have the room and space to do so outside of Gracie Mansion. Though, he added, he would “probably be somewhere else across the city” when they gather.
The post Mamdani once vowed to arrest Netanyahu. Now he won’t join protests against him. appeared first on The Forward.
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Renoir’s paintings have been stolen again. Their history may never be found.
The timing was as swift as Auguste Renoir’s brushstrokes. In the pre-dawn darkness of Sept. 8, thieves in camouflage and helmets took less than three minutes to saw through a wire-mesh fence and carry off four paintings from the neo-Provençal villa in the south of France where the artist spent the final years of his life.
Perhaps spooked by the city’s newly acquired police dog, the looters dropped two works as they fled from the Musée Renoir across the hillside above Cagnes-sur-Mer, through ancient olive groves, orange trees and figs. Two Renoir works remain missing — a reminder of the peculiar power these paintings exert, not only on those who love them, but on those who covet them and yearn to possess them at almost any cost.
Three of the four stolen works were MNRs — Musées Nationaux Récupération, the French designation for “orphan” works recovered after World War II but never restituted because their rightful owners could not be identified or located. French museums hold them provisionally, a limbo that for some has lasted more than 70 years.
For one of the missing Renoirs, the latest theft amounts to a double tragedy: wartime spoliation followed by modern looting.

German property records show that, during World War II “Jeune femme au puits” was “confiscated by SS man Brandl,” an apparent reference to Hermann Brandl, a Nazi officer and black marketeer who went by the pseudonym “Otto,” and led an organization that bought goods and artworks outside normal channels. Recovered in Bavaria, the painting passed through the Munich Central Collecting Point and was returned to France.
The painting is small and unfinished, oil on wood. A woman in a blue apron stands at a well, drawing water. We do not know her name, but Renoir preserved her gesture and her face. History did not preserve who she was.
I find that omission difficult to leave alone.
I felt something similar in Paris in 2019, when I first stood before another Renoir, “La Petite Irène,” in an exhibition at the Musée Maillol. The portrait had not been publicly exhibited in Paris for 73 years. Yet there was little to explain the tragic history of the girl in blue — or the fact that her portrait itself had been looted during the German Occupation.
In 1946, a French critic had encountered the portrait in a Paris exhibition of artworks recovered from Germany. He wrote that the painting brought him to his knees and asked: “Who was Mlle. Irène Cahen d’Anvers?”
Seventy-three years later, I was asking essentially the same question.
The question became a search. The search became an investigation. The investigation became a book.
Irène Cahen d’Anvers was eight when Renoir painted her, with cascading ginger hair, a distant gaze and lips pressed red as if bitten. She was born into a family of art collectors who were also part of one of Belle Époque France’s great Jewish banking dynasties. She survived the German Occupation. Her sister Élisabeth, her daughter Béatrice de Camondo and her two grandchildren did not. All were victims of the Holocaust.
Before the arrests, Irène’s son-in-law Léon Reinach entrusted her Renoir portrait to the Louvre for safekeeping in 1939. The museum evacuated it with treasures including the Mona Lisa and the French crown jewels to the Château de Chambord in the Loire Valley.
But it was not safe there. In 1941, a Nazi looting unit arrived with a list of works belonging to private Jewish collectors and seized Irène’s portrait along with other paintings. Reinach boldly demanded its return, enlisting senior French museum officials in an unsuccessful campaign. Instead, the portrait eventually passed through Hermann Göring’s art-looting network.
After the war, Monuments Men investigators traced it to a Bavarian farmhouse owned by a murky art merchant near Neuschwanstein castle, a repository for looted art. In 1946, the portrait was returned to Irène, who later described it as “a remembrance of my youth and of all.”
Yet three years later, she sold it to Emil Bührle in a choice that seems almost incomprehensible. Bührle was a German-born Swiss arms manufacturer whose wartime fortune was built in significant part on weapons sales to Nazi Germany. He had also bought looted paintings during the war and, afterwards, was forced to restitute them — only, in several cases, to buy them back because he could not bear to part with them.
French archival records show that museum officials fiercely opposed the sale of “La Petite Irène.” Bührle’s own broker acknowledged that the Louvre had been interested in acquiring it, and a French commission voted to deny the export license needed to remove the Renoir from France.
Yet somehow those objections fell away. The broker’s correspondence showed that he bargained over the price and currency exchange rates with Irène and her banker. Bührle ultimately paid 240,000 Swiss francs — roughly $1.5 million in today’s dollars.
To understand Irène’s decision, I had to understand what the war had done to her.
During the Occupation, Irène left her grand Paris residence for a smaller apartment on Rue de la Tour in the 16th arrondissement and lived under the Italian surname of her former second husband. She survived by hiding in plain sight in occupied Paris, moving within a world of older Jewish women who survived by rotating among friends and discreet addresses. Helped by political connections and by a Catholic conversion decades earlier, she had obtained a coveted certificate declaring that she was not Jewish..
After the war, survivors returning from Auschwitz wrote to that Rue de la Tour apartment. Their painful letters told Irène what had happened to her missing family.
Her daughter Béatrice had survived arrest, Drancy and deportation to Auschwitz, where she was put to work in an ammunition factory. Newly uncovered records of letters from survivors indicate that she was murdered on Jan. 3, 1945, with more than 800 other prisoners, only weeks before Soviet troops liberated Auschwitz on Jan. 27, which is now known as International Holocaust Remembrance Day.
Béatrice died knowing that her two adult children were already dead, according to former prisoners who later wrote to Irène. Léon Reinach — the son-in-law who had fought to recover Irène’s portrait — also died at Auschwitz. Irène’s sister Élisabeth, painted beside her younger sister Alice in Renoir’s “Pink and Blue,” was murdered after deportation as well.
What, then, did Irène see when she looked at Renoir’s image of the eight-year-old girl she had once been?
A family relic? A remnant of a vanished world? A Jewish identity she had spent a lifetime navigating? Or simply losses too great to absorb?
The correspondence surrounding the 1949 sale offers one practical explanation. Bührle’s intermediary wrote that Irène, then 77, wanted to prevent the portrait from being sold at auction after her death because, given its value, it was unlikely any single heir could keep it.
It is an almost mundane explanation for a painting burdened with so much history: She wanted to avoid the public spectacle of an auction and Bührle had the fortune to pay for it quickly.
After the sale, “La Petite Irène” largely disappeared into Bührle’s private collection in Zürich. Only in recent years, now that the Bührle archives have been opened to greater scrutiny and much of the collection has gone on long-term loan to the Kunsthaus Zürich, has the history behind the painting received sustained public attention.
Today “La Petite Irène” hangs alone against an expanse of green in an austere reflection room at the Kunsthaus. Recently, the museum created the gallery around the portrait, inviting visitors to contemplate Irène’s story, record their reactions on a digital screen or draw responses to a history that is finally being confronted.
When I first saw the painting in Paris in 2019, I was struck not only by the girl but by the silence surrounding her. Now that silence is beginning to recede. The history has become part of the portrait’s biography — and part of the mystery of her gaze.
And now another Renoir has disappeared.
The woman in “Jeune femme au puits” still has no name. We know more about the travels of her painting than we know about her: taken during the war, recovered in Bavaria, returned to France, stolen again.
Paintings outlive the people who make them, own them, covet them, steal them and fight to recover them. Perhaps that is part of their strange power.
They carry what we remember — and what we fail to remember.
The post Renoir’s paintings have been stolen again. Their history may never be found. appeared first on The Forward.

