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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds

(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.

That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.

Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.

Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.

“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games. 

“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.

Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.

In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.

“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”

For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.

“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”

Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.

The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition. 

In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.

A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.

“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”

For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.

Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.

Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game. 

“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.” 

Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover. 

“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”

The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices. 

As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.

The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs. 

“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”

Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game. 

“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”  

For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.

“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”

An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together. 

Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.

The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative. 

“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”

Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”

Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee. 

“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”

Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.

“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”

But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.

“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”


The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.

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‘You would have thought Jews were being targeted, but no, Mom — It was America.’

Dear Mom,

The anniversary of 9/11 falls on Rosh Hashanah this year. It’s hard to believe it’s been 25 years since you’ve been gone when you are constantly on my mind. Even though you’re buried next to Dad in Florida, I don’t need to visit your grave on the anniversary of your death; I talk to you almost daily. We had a special relationship, you and I, one that didn’t include Dad or little sister Ellen. We protected one another and shared potato pierogies and corned beef sandwiches even until the very end.

Mom, I cannot understand what the hell happened that day. In a way, I’m glad you weren’t alert and had no clue because you would have freaked out. I know you would have thought Jews were being targeted, but no, Mom. It was America.

I saw the planes go into the buildings and watched the towers come down. We ran when they told us to get out. You, thankfully, were at Village Nursing Home. I couldn’t imagine wheeling you up Greenwich Street fast enough to get away from that ball of dust.

When I returned the next day, our building was in lockdown. You wouldn’t have been able to go home. And where would I have put you?

I didn’t want you to be moved into hospice; I fought tooth and nail to keep you at Village Nursing. The staff knew you and had become comfortable with our family’s deafness and how to communicate with us. I wished I could take care of you myself. I knew what you liked, what you would eat, how to bathe you. But you couldn’t eat anymore, and I could barely lift you.

Every day after volunteering a few hours at Ground Zero, I came to see you. I hoped you would open your eyes or talk to me, but you lay motionless. Even when I lay beside you, you didn’t respond. You could feel me. I knew that. I watched you wither away day after day.

And now it’s Rosh Hashanah. I remember how you placed the scarf on your head, lit the candles and in silence, said your prayers. You always told me Rosh Hashanah was the time to forgive and not carry baggage into the New Year. Easier said than done, right, Mom?

I also remember how you would break your fast with a Hershey’s Kiss or peanut M&M’s. You’d hide them in your pocket and, when you thought no one was looking, pop one into your mouth.

On Oct. 6, I came to see you after Ground Zero. That night, I lay beside you and put my hand on your arm. You pushed it away.

I thought I was dreaming. I tried again. With all the strength you could muster, you moved my hand away.

I knew you were telling me to go. It was time to say goodbye.

I held you in an embrace and left.

Not long after I returned to my hotel, the nursing home called. You had passed.

Today, you would be wowed by all the changes and development around the old Twin Towers. I know you would still want to head over to our favorite pierogi place on Second Ave. So much has changed, but it’s still there.

The post ‘You would have thought Jews were being targeted, but no, Mom — It was America.’ appeared first on The Forward.

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How Warsaw became the center of Yiddish culture

אױפֿן שװעל פֿונעם צװאַנציקסטן יאָרהונדערט האָט װאַרשע געהאַט די גרעסטע צאָל ייִדישע תּושבֿים אין אײראָפּע, בערך אַ פֿערטל מיליאָן נפֿשות. אָבער די דאָזיקע באַפֿעלקערונג איז באַשטאַנען פֿון דרײַ פֿאַרשײדענע סאָציאַלע און קולטורעלע גרופּעס: אַסימילירטע פּױלישע ייִדן, חסידים און ליטװאַקעס. צװישן זיך האָבן זײ גערעדט ייִדיש, פּױליש, רוסיש און אַ ביסל דײַטש.

יאָאַנאַ נאַלעװאַיקאָ־קוליקאָװ (היסטאָרישער אינסטיטוט בײַ דער פּױלישער װיסנשאַפֿט־אַקאַדעמיע) באַװײַזט אין איר בוך „דאָס רעדן אין אונדזער אייגענעם נאָמען: ייִדישע פּרעסע און דאָס שאַפֿן פֿון דער ייִדישער נאַציאָנאַלער אידענטיטעט אינעם לאַנגן נײַנצנטן יאָרהונדערט“, אַז דװקא די טעגלעכע ייִדישע פּרעסע, װאָס איז אַנטשטאַנען אין די ערשטע צענדליק יאָר פֿונעם צװאַנציקסטן יאָרהונדערט, האָט געמאַכט ייִדיש פֿאַר דער כּלל־שפּראַך פֿון עפֿנטלעכע דיסקוסיעס אין דער ייִדישער סבֿיבֿה.

זי רופֿט דאָס אַ „סאָציאַלע רעװאָלוציע“ פֿאַר ייִדן אין דער רוסישער אימפּעריע בכּלל און אין פּױלן, װאָס איז דעמאָלט געװען אַ טײל פֿון דער אימפּעריע, בפֿרט. אַ דאַנק די צײַטונגען „האָבן די מאַסן גענומען לײענען, און זײ האָבן אָנגעהױבן צו לײענען אין זײער אײגענער שפּראַך“.

די ייִדישע פּרעסע איז געװאָרן אַ קולטורעלער שטח, װוּ די אינטעליגענציע האָט זיך געטראָפֿן מיט די מאַסן. די פּרעסע האָט אױך געשאַפֿן דעם עקאָנאָמישן יסוד פֿאַר דער ייִדישער ליטעראַטור און דערלאָזט ייִדישע ליטעראַטן ציִען פּרנסה פֿון זײערע װערק. אָבער די ייִדישע פּרעסע איז ניט געװען סתּם אַ געשעפֿט. אַלע צײַטונגען האָבן זיך אַקטיװ באַטײליקט אין פּאָליטיק.

ערבֿ דער ערשטער װעלט־מלחמה האָט דער טיראַזש פֿון „הײַנט“, דער גרעסטער װאַרשעװער ייִדישער טאָגצײַטונג, דערגרײכט 100,000 עקזעמפּלאַרן, גלײַך מיט דער גרעסטער פּױלישער מאַסן־צײַטונג.

צװישן די, װאָס האָבן געשריבן פֿאַר „הײַנט“, זײַנען געװען די באַרימטסטע ייִדישע שרײַבער: יצחק לײבוש פּרץ, הערש דוד נאָמבערג, הילל צײטלין, דוד פֿרישמאַן, דער קריטיקער בעל־מחשבֿות און אַנדערע.

„הײַנט“ האָט געדרוקט שלום עליכמס ראָמאַנען „מנחם מענדלס בריװ“ און „דער בלוטיקער שפּאַס“, װי אױך שלום אַשעס „קידוש־השם“ און „פּעטערבורג“.

די רוסישע מאַכט האָט דעמאָלט דערשטיקט די פּױלישע שפּראַך און קולטור. דאָס האָט געשאַפֿן אַ שאַרפֿע פּאָליטישע פּראָבלעם פֿאַר ייִדן. אײניקע האָבן געשטיצט פּאָליאַקן אין זײער קאַמף פֿאַר אומאָפּהענגיקײט, אײניקע זײַנען געװען אױפֿן רוסישן צד, אָבער דאָס רובֿ ייִדן האָבן זיך געהאַלטן בײַ דער זײַט אינעם דאָזיקן שטרײַט פֿון צװײ סלאַװישע פֿעלקער.

נאַלעװאַיקאָ־קוליקאָװ דערמאָנט דעם לײענער אָן אַ װיכטיקן היסטאָרישן פֿאַקט: דאָס רובֿ צײַטונג־מענטשן אין װאַרשע זײַנען געװען ליטװאַקעס, װאָס זײַנען געקומען פֿון שטעט און שטעטלעך פֿון דער הײַנטיקער ליטע און בעלאַרוס. כאָטש מען דאַרף האָבן אין זינען, אַז אַ היפּשע צאָל װאַרשעװער ייִדן האָבן געהאַלטן פֿאַר „ליטװאַקעס“ אַלע ייִדן, װאָס האָבן גערעדט אױף ייִדיש אַנדערש פֿון זײ.

דװקא די ליטװאַקעס האָבן אַרײַנגעבראַכט קײן װאַרשע דעם באַגריף פֿונעם ייִדישן פֿאָלק װי אַ פּאָליטישע נאַציע. די מיגראַציע פֿון ליטװאַקעס קײן װאַרשע האָט גורם געװען אַ פֿײַנטשאַפֿט סײַ מצד אַסימילירטע פּױלישע ייִדן, װאָס האָבן זיך געהאַלטן פֿאַר „פּאָליאַקן פֿון משה רבינוס אמונה“, און סײַ מצד פּױלישע נאַציאָנאַליסטן.

סײַ די, סײַ יענע האָבן געהאַלטן די ליטװאַקעס פֿאַר „שליחים פֿון סאַנקט־פּעטערבורג“ — דאָס הײסט, שטיצער פֿון דער רוסיפֿיקאַציע־פּאָליטיק פֿון פּױלן. די דאָזיקע דעה איז ביזן הײַנטיקן טאָג פֿאַרבליבן בײַ אײניקע פּױלישע היסטאָריקער, באַמערקט נאַלעװאַיקאָ־קוליקאָװ.

זי שאַצט אָפּ דעם ליטװאַקישן בײַטראָג אינעם װאַרשעװער ייִדישן לעבן מער פּאָזיטיװ. זי מאָלט אַ לעבעדיק און רײַך בילד פֿון ייִדישער װאַרשע אין די לעצטע צענדליק יאָר פֿאַר דער ערשטער װעלט־מלחמה. דאָס דאָזיקע בילד שטעלט זיך צונױף פֿון שטיקלעך מיטצײַטלערישע אַרטיקלען און פֿון שפּעטערע זכרונות אױף ייִדיש, העברעיִש, פּױליש און רוסיש.

אױפֿן סמך פֿון אַרכיװאַלע דאָקומענטן אַנטפּלעקט נאַלעװאַיִקאָ־קוליקאָװ דעם פֿאַרפּלאָנטערטן ביוראָקראַטישן פּראָצעס פֿון קריגן פּובליקאַציע־דערלױבענישן בײַ די הױכע פֿענצטער פֿון דער רוסישער אַדמיניסטראַציע.

 נאָך דער רעװאָלוציע פֿון 1905 איז דער פּאָליטישער קלימאַט אין דער רוסישער אימפּעריע געװאָרן מילדער, און אין 1906 זײַנען דערשינען פֿינעף נײַע צײַטונגען.

צװישן זײ איז געװען דאָס „ייִדישעס טאַגעבלאַט“. דער רעדאַקטאָר איז געװען שמואל־יעקב יאַצקאַן (1874־1936), אַ געוועזענער ישיבֿה־בחור װאָס האָט אָנגעהױבן זײַן זשורנאַליסטישע קאַריערע אין דער העברעיִשער פּרעסע. מען האָט געזאָגט אַז ער האָט גערעדט זיבן שפּראַכן, אַלע מיטן ליטװאַקישן אַקצענט.

יאַצקאַן איז געװאָרן דער ערשטער ייִדישער צײַטונגס־מענטש, װאָס האָט זיך געװענדט צו די ייִדישע מאַסן אױף זײער אײגענעם לשון. אין 1908 האָט ער אין אײנעם מיט אַנדערע מיטאַרבעטער פֿון „ייִדישעס טאַגעבלאַט“ געשאַפֿן „הײַנט“. דאָס איז געװען די ערשטע טאָגצײַטונג אױף ייִדיש אינעם מאָדערנעם פֿאָרמאַט מיט ספּעציעלע אָפּטײלן פֿאַר נײַעס, רעפּאָרטאַזשן, עדיטאָריאַלן, קאָמענטאַרן, אַנאָנסן און רעקלאַמע.

אָבער דער סאַמע פּאָפּולערער זשאַנער איז געװען דער „געשפּאַנטער“ ראָמאַן אין המשכים, װי למשל „אין נעץ פֿון זינד“. דער דאָזיקער ראָמאַן האָט שטאַרק געהעכערט דעם טיראַזש אָבער אַרױסגערופֿן שאַרפֿע קריטיק מצד ייִדישע אינטעליגענטן. זײ האָבן באַשולדיקט יאַצקאַן אין פֿאַרדאַרבן דעם געשמאַק פֿונעם ייִדישן מאַסן־לײענער.

אין אַלגעמײן איז נאַלעװײַקאָ־קוליקאָװס אָפּשאַצונג פֿון דער ראָלע פֿון „הײַנט“ פּאָזיטיװ: „עס איז מסתּמא ניט קײן גוזמא צו זאָגן, אַז אַ דאַנק ׳הײַנט׳ האָבן זיך ייִדישע לײענער פּלוצעם אױפֿגעװעקט אינעם צװאַנציקסטן יאָרהונדערט און אַנטדעקט, אַז זײ באַלאַנגען צו דער גרױסער װעלט און ניט בלױז צו זײער שטעטל אָדער קװאַרטאַל“.

אין גיכן האָט „הײַנט“ באַקומען אַ שטאַרקן קאָנקורענט. אין 1910 האָט צבֿי פּרילוצקי געשאַפֿן דעם „מאָמענט“. דאָס איז געװען אַ מער „בירגערלעכע“ צײַטונג, װאָס האָט אױסגעמיטן דעם סענסאַציאָנעלן סטיל און ניט געדרוקט קײן „שונד“־ראָמאַנען.

ניט אַלע ייִדישע צײַטונגען האָבן איבערגעלעבט די שװערע מלחמה־יאָרן צװישן 1914 און 1918. אין 1915 איז װאַרשע געפֿאַלן אונטער דער דײַטשישער אָקופּאַציע און ייִדן האָבן געמוזט זיך צופּאַסן צו די נײַע בעלי־בתּים. אָבער „הײַנט“ און „דער מאָמענט“ זײַנען פֿאַרבליבן די װיכטיקסטע טאָג־צוטײַנגען ביז די סאַמע לעצטע טעג פֿון דער פּױלישער רעפּובליק. זײערע לעצטע נומערן זײַנען אַרױס װען היטלערס חיילות זײַנען אַרײַן אין װאַרשע, אין די לעצטע טעג פֿון סעפּטעמבער 1939.

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Nobody can tell me how many animals die for a shtreimel

I’m a wildlife ecologist who has spent the better part of a half-century studying, among other topics, what makes mammal populations resilient and what pushes them toward collapse. Most of this work has been on the raccoon, one of North America’s most common furbearers. So, I found myself wondering how many animals go into the creation of a shtreimel, the broad ring-shaped hat of fur typically worn by married Hasidic men (aside from Chabad Lubavitchers) on Shabbat, holidays, and other celebrations, and how many individual mammals that adds up to in any given year.

A Hasidic man sports a shtreimel. Photo by Getty Images

The question of particular interest was whether the number of animals “harvested” in shtreimel manufacturing is sustainable, i.e., if the furbearer populations behind this endeavor can be maintained in a healthy state over the foreseeable future. I decided to investigate this matter based upon the fundamental principles of wildlife management.

I initially expected that somewhere along the supply chain, someone would be able to provide some basic information. Instead, I found out that the most basic data needed to assess the fur trade behind shtreimels do not appear to be compiled at all. These would be found in the answers to such questions as: How many hats are made annually? Which species are used? What places did the animals come from? What is the status of the populations of these animals? And were they wild-caught, farmed or taken from an existing stock of individuals used for other items such as coats?

That uncertainty matters because a shtreimel is not simply just another fur product. It is a visible expression of religious identity and communal belonging. For the men who wear one, the hat can mark a life stage, a community and a connection to their ancestors. That should make issues about its production more profound than just a conventional debate over fashion. What does Jewish tradition ask us to consider when a religious object depends on animals?

A brief history of the shtreimel

The shtreimel was not originally a distinctively Hasidic garment: According to the historian Levi Cooper, Mitnagdic rabbis in the Vilna Gaon’s circle in the 18th century wore fur hats as well. He also suggests that the shtreimel may not have even become an exclusive marker of Hasidic identity until after World War II. He also maintains that the story that Polish authorities forced Jews to wear animal tails as a humiliation, which Jews then transformed into a badge of pride, is unsupported by the evidence. Finally, Cooper discusses that the type of shtreimel varies within the Hasidic world. Hasidim from Galicia, Hungary, Romania and Ukraine typically wear the more well-known broad shtreimel, while many Polish Hasidim wear a taller, narrower fur hat known as a spodik. Such particularities are meaningful within these communities.

The physical construction of the hat also varies considerably. A U.S. patent for shtreimel manufacturing describes the use of fur “plates” made by splitting, flattening and reassembling tails so that the finished hat appears to be a continuous piece of fur. Older designs used about 13 tails, whereas the patent describes a design using closer to 36. Dan Arnon’s book Kova’im ba-Rosh notes that some makers favor 13, 18 or 26 tails. But a tail is not an animal as one tail can become several pieces. The hat’s fur therefore cannot tell us how many animals died to make it.

Such opacity is hardly unique to the shtreimel. Anyone buying a fur-trimmed parka might well face the same unanswerable calculations. I’m focusing on the shtreimel not because its supply chain is especially mysterious, but because of what the garment itself represents: a marker of religious identity. A garment carrying that much meaning should be worth at least the same scrutiny I’d give to any product dependent upon the harvesting of wildlife.

Nor is there a reliable count of how many shtreimels are made each year. A 2009 Sydney Morning Herald article quoted an Israeli shtreimelmacher who estimated that 10,000 hats are sold annually worldwide. That might be a useful clue, but it is not a suitable statistic for wildlife management. It is only an anecdotal estimate from a single maker, with no known methodology behind it.

Confusion also arises from the names of the animals used in producing shtreimels. Their fur is usually described as coming from sable, marten and fox. But these common names do not provide the information a wildlife biologist needs. What are the exact species? A fox alone can be several different ones. Which population are they from, and which region? What was the harvest rate of each population? A species might be abundant over most of its range while a particular population could be small or declining. The Pacific marten offers a useful cautionary example: A coastal population in northern California and Oregon has been listed as threatened, with trapping among the pressures that contributed to its decline. While there is no evidence that any shtreimel fur came from that population, the point is that the use of the name “marten” tells us precious little to draw a conclusion about the population these animals are from.

A distinction between sustainability and animal welfare is important to recognize. The taking of animals by hunting or trapping, i.e., the harvest, can be sustainable at the population level but still involves methods and actions that raise ethical questions about the killing of animals for their fur. Trapping methods differ: Some traps are intended to kill quickly, while others might hold an animal alive until the trapper returns to finish the job. Canada and Russia are the major sources of shtreimel fur. The degree to which these countries adhere to humane trapping standards is not certain, and even so, it does not settle the moral question of whether killing a wild animal for its fur is justifiable.

The difference between a supply that would exist anyway and a supply created by the demand for new individual animals is another important consideration. If shtreimel-grade tails are largely or even partially a byproduct of a fur trade that operates without the Hasidic shtreimel market (e.g., for coats), the additional pressure on a furbearer population attributable to shtreimels could be relatively small. Alternately, if the demand for particular tails makes certain animals or populations more valuable to trappers, the dynamics of the furbearer populations would be affected. Only supply-chain information from the trappers and other entities can tell us about the circumstances we are dealing with.

What the Talmud says about using animals for shtreimels

The Jewish community has addressed some of these concerns. When Israel restricted its commercial fur trade in 2021, it created an exemption for fur used in religious practices, thus allowing fur for shtreimels to continue to be imported. This exception acknowledged that the use of fur for religious reasons is not simply another form of fashion. Nevertheless, according to Jewish law, the shtreimel has no special religious significance, though the wearing of two head coverings is considered to add additional spiritual merit. (The shtreimel is always worn over a kippah.) Yet, while Israel’s granting permission to import the fur resolved a legal question, it did not take into account certain ecological and ethical issues. Its exemption for the shtreimel does not address whether the populations supplying that fur are sustainable or whether the animals were trapped humanely.

The Talmud provides an expression that addresses the suffering of animals: Tza’ar ba’alei chayim, the prohibition against causing animals unnecessary suffering. I am not suggesting that this principle yields a ruling about shtreimels; Judaism does not prohibit the use of animal products. But this belief does make the welfare of the animal a legitimate subject of Jewish ethical inquiry. As a wildlife ecologist, I arrive at the issue from a different direction: What did this product cost the population from which the animal came? Perhaps this perspective is not as foreign to Jewish thought as it might first appear, in this case, when one reflects on the health of an entire population of animals.

I cannot determine whether the fur used in shtreimels is harvested sustainably or whether it is obtained by methods that minimize suffering. Neither can I, based on the information available, confidently say that it is not. A useful next step is to seek transparency in the process of creating shtreimels. Makers should document the sources of their fur. Suppliers should more carefully identify the species, their geographic origins, and assess whether their pelts are wild-caught, farmed or drawn from existing inventory. Wildlife organizations could ask for that information as a matter of responsible stewardship. Researchers could then evaluate the data to determine whether the harvests of these furbearing mammals are being done in a sustainable manner.

Such inquiries could produce illuminating answers. They might show that the majority of shtreimel fur comes from stable, well-managed populations and that the demand for it adds little pressure on wild furbearers. A religious tradition can thus be even more cherished knowing that its materials are harvested in a sustainable manner (while recognizing that questions remain about the morality of killing animals for their fur). For a garment that carries so much meaning, it is worth finding out the answers to these questions.

The post Nobody can tell me how many animals die for a shtreimel appeared first on The Forward.

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