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With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds

(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.

That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.

Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.

Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.

“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games. 

“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.

Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.

In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.

“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”

For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.

“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”

Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.

The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition. 

In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.

A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.

“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”

For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.

Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.

Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game. 

“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.” 

Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover. 

“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”

The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices. 

As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.

The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs. 

“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”

Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game. 

“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”  

For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.

“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”

An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together. 

Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.

The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative. 

“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”

Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”

Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee. 

“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”

Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.

“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”

But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.

“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”


The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.

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Trump wants to remake Washington — Hitler tried to do the same to Berlin

“It was natural that I also followed my passion for architecture. My faith increased that after many years my dreams would become reality. I was firmly convinced that I would win fame as a builder.”

–Adolf Hitler

“I own buildings. I’m a builder; I know how to build. Nobody can build like I can build.”

–Donald Trump

Adolf Hitler personally drew up architectural plans to remake Berlin into a 1,000-year monument to himself with a three-mile-long “Avenue of Splendors,” on one end an Arch of Triumph that would dwarf the Paris original, and on the other, the domed Hall of the People, which would have been the largest enclosed structure in the world.

Hitler’s grandiose remodeling schemes were suspended in 1943, in order to redirect resources to the war he had begun.

Like Hitler, Donald Trump is also busy designing and creating monuments to himself, including an arch even larger than the one Hitler had planned for Berlin.  Unlike Hitler, Trump is proceeding at a fevered pace on completing his legacy projects despite the soaring costs of a war he began.

History is replete with monarchs, emperors, pharaohs and tyrants who sought to immortalize themselves with monuments. In modern times, what sets Trump and Hitler apart is their decision to personally draw up a plan to entirely change the look of a  capital city to project their powers.

Hitler began sketching his plans to remake Berlin in the 1920s, years before he came to power. In his postwar book Inside the Third Reich, Hitler architect Albert Speer recalled Hitler showing him two sketches the Nazi leader had already made of his own concept, hoping to recruit the architect to the project. In 1937, the Hitler tasked Speer with making it happen.

Speer started by making a model of the redesigned city, to be renamed Germania. In his book, Speer wrote of Hitler’s glee while inspecting the scaled model.

“He bent down, almost kneeling, his eye an inch or so above the level of the model, in order to have the right perspective, and while looking he spoke with unusual vivacity. These were the rare times when he relinquished his usual stiffness. In no other situation did I see him so lively, so spontaneous, so relaxed,” Speer wrote.

Hitler admired the imperial architectural styles of Rome, Vienna and Paris, but came up with designs for Berlin that were meant to surpass those cities not in elegance, but in expressions of Teutonic power.

The Germania model designed by Speer looks like an elaborate Wagnerian stage set: Visitors disembarking from a new train station would immediately see the 380-foot-tall Arch of Triumph, and as they passed beneath they would follow a wide boulevard lined with about a dozen monumental ministry buildings made of hand-hewn stone, a Soldiers’ Hall with a crypt for the tombs of German field marshals, and, at the terminus of the avenue, the monstrous centerpiece of the whole project — the domed Hall of the People, with enough space to hold 150,000 people.

“He wanted the biggest of everything to glorify his works and magnify his pride,” Speer wrote.

A model for Hitler’s Germania, built by Speer, looking north toward the Volkshalle, 1939. Photo by Getty Images

The New Reich Chancellery went up, and some other pieces of Germania were completed. But as Hitler’s regime focused on building concentration camps and death camps, and German invasion forces spread across Europe and the Soviet Union, Hitler had to divert resources to pay for his war crimes.

The Reich suspended work on Germania in 1943. Hitler’s original idea was to complete the transformation in 1950, creating Germania as a new Rome, capital of a vanquished continent. But when the Soviet army entered Berlin, the city had been reduced to ruins. Hitler’s Germania fantasy came to a bloody end on April 30, 1945 when he put a bullet in his head inside the Führerbunker.

Like Hitler, Donald Trump seems to favor classical architectural styles for public buildings, although his love of gaudy glitter – on display inside the White House and at Trump’s own properties — contrasts with Hitler’s preference for a Teutonic austereness.

A few days ago Trump gave the White House press pool a tour of work that he has directed to be done on and around the White House. It reminded me of Speer’s description of Hitler’s glee while inspecting Speer’s model of Germania. 

“I’m fixing the country. We’re fixing the White House too. One thing I know how to do is build,” said Trump, who spoke of having columns of the White House repaired, its exterior cleaned, of work on his ballroom and the “military complex” that would be built beneath it. He staged the dog-and-pony show to show off a helipad that was under construction.

“It’s ridiculous the way this place was taken care of.  Nobody, including presidents, they didn’t see it.  But I see it because I was very good at real estate, like maybe the best in a lot of ways,” said the man who went through multiple bankruptcies and has a history of failed business ventures: Trump University, Trump Steaks, and Trump’s airline, to name only a subset of available examples.

Despite Trump’s boasts, his vanity projects have hit some rough patches. There’s the reflecting pool debacle, a court ruling that his name had to come off the John F. Kennedy Center for the Performing Arts. Some Senate Republicans tried to stop him from spending taxpayer money on his garish ballroom.

But because of a Supreme Court ruling, it looks like the ballroom will go up after all. And Trump is not about to abandon other legacy projects – like his Triumphal Arch, and a National Garden of American Heroes.

Trump’s powers are cracking faster than he can build these monuments to himself. His approval ratings are abysmal. Global respect for America is tanking. Allies who have tried to mollify him are beginning to defy him. Iran has outsmarted him. Former MAGA loyalists like Marjorie Taylor Greene and Tucker Carlson have abandoned him. Trump is increasingly looking like an empty shell – a man who has chosen building narcissistic monuments, and corruptly enriching himself and his family, over paying heed to Americans who are suffering because of his self-aggrandizing rule.

Economist Paul Krugman just released a video titled Der Untergang, and subtitled “How badly will Trump punish America?” Der Untergang, German for “downfall,” is the title of a 2004 movie about Hitler’s last days in the Führerbunker. Krugman says that Trump’s obsession with his vanity projects is an indication that Trump knows his powers are rapidly vanishing, and that Trump is becoming perilously desperate.

“In many ways he is behaving like somebody who knows that his days of supreme power are about to end,” Krugman said.

Krugman argues that Trump is showing a deranged proclivity to tear things down rather than preserve them, as evidenced by his demolition of the beloved East Wing. And now Trump is threatening to raze the Kennedy Center for the Performing Arts, simply because he can’t get his name on it.

History has shown how perilous things can become when a despot finds himself backed into a corner.  As we approach the mid-term elections, we should all worry about the wreckage Trump is capable of wreaking while watching his powers vanish. Trump’s downfall, whenever and however it may come, must not also be America’s.

The post Trump wants to remake Washington — Hitler tried to do the same to Berlin appeared first on The Forward.

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John Galliano bows out of Met exhibition as backlash over antisemitism mounts

(JTA) — John Galliano withdrew from a planned exhibition of his work at the Metropolitan Museum of Art in response to a rapidly escalating controversy over the museum’s decision to honor the fashion designer despite his history of antisemitic and racist remarks.

Galliano said Monday that, after discussions with the Met and others involved in the exhibition, he had decided that it was best for the show not to take place “at this time.” He said he remained accountable for the pain caused by his past words, particularly to Jews and Asians, and recognized that an exhibition honoring his work could be painful for some. The Met said it agreed with his decision.

The reversal came less than a month after the Met announced that Galliano would be the subject of its spring 2027 Costume Institute exhibition, a rare honor that would have made him only the third living designer to receive a solo show there. The exhibition was to open in conjunction with the Met Gala, one of New York’s biggest annual cultural and celebrity events.

Opposition to the exhibition appeared to mount steadily in recent weeks. Early public pushback came from Dana Thomas, Galliano’s biographer, who wrote in an Aug. 6 New York Times guest essay that the Met had made a serious error in choosing to honor him. The criticism then broadened, with Jewish leaders, museum donors and New York politicians publicly urging the museum to reconsider.

Those criticizing the exhibition were New York City Council Speaker Julie Menin, who called the decision deeply painful for Jewish New Yorkers. Prominent Met donor Alice Tisch described the planned exhibition as a “whitewash,” according to the Times.

The reversal is also a setback for Anna Wintour, Condé Nast’s chief content officer and the driving force behind the Met Gala. She had championed Galliano for decades and was among the Met figures most closely associated with bringing the exhibition to the museum.

The controversy was complicated by the fact that some prominent rabbis had actually met with Galliano before the exhibition was announced and had come away believing that his repentance was sincere, as JTA reported earlier this month.

Rabbi Rick Jacobs, president of the Union for Reform Judaism, said Galliano had shown the contrition necessary to earn his return to the fashion world. Rabbi Joshua Davidson of Congregation Emanu-El, a Reform synagogue in New York, likewise said he was convinced by Galliano’s statements of remorse and his efforts to educate himself about Judaism and the Holocaust. Neither rabbi endorsed the Met’s decision to honor Galliano, however. Rather, both told the museum that if it proceeded, it had a responsibility to make Galliano’s antisemitic conduct and the lessons of his repentance an explicit part of the exhibition.

That distinction was reflected in the Met’s original plans. Andrew Bolton, the Costume Institute’s curator, said in announcing the exhibition that it would address Galliano’s antisemitic and anti-Asian conduct, as well as his firing from Dior, a hate speech conviction in France and his subsequent treatment for addiction and public acknowledgment of his actions.

Galliano, among the most celebrated designers in the world, was fired by Christian Dior in 2011 after a video surfaced showing him praising Hitler and making antisemitic remarks in a tirade in a Paris cafe, and directing an anti-Asian slur at the partner of a Jewish woman. A French court convicted him of making public insults based on race, religion and ethnicity.

After entering treatment for substance abuse, he embarked on a process of rehabilitation and eventually returned to the fashion industry. Abraham Foxman, then national director of the Anti-Defamation League, met privately with Galliano repeatedly; in 2013 the ADL said that Galliano had demonstrated “true contrition.”

After the initial announcement of the exhibition, Jonathan Greenblatt, CEO and national director of the ADL, noted that the organization had “long since accepted his apology,” but added that he understood “why some Jews may question the decision to include Galliano’s work in an exhibit given the massive spike in antisemitism in recent years.”

In a statement Monday, Greenblatt appeared to take a harder line in welcoming Galliano’s withdrawal.

“With antisemitism at crisis levels, the Met honoring John Galliano at this moment was misguided, and even Galliano ultimately recognized what the Met should have done from the start,” Greenblatt wrote on X. “This was the wrong move at the wrong moment. Timing matters.”

Galliano’s withdrawal leaves the Met without a planned spring 2027 Costume Institute exhibition. The museum said information about a replacement exhibition and the 2027 Met Gala will be announced later.

This article originally appeared on JTA.org.

The post John Galliano bows out of Met exhibition as backlash over antisemitism mounts appeared first on The Forward.

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Julie Moos Named as the Forward’s New Editor-in-Chief & Chief Content Officer

The Forward today announced the appointment of Julie Moos as Editor-in-Chief & Chief Content Officer. This newly created executive position merges newsroom leadership with audience strategy, positioning the nation’s premier independent Jewish news outlet to accelerate digital growth and serve audiences across platforms.

The appointment was announced by Forward Publisher & CEO Rachel Fishman Feddersen.

Moos, who joined the Forward in 2024 as Managing Editor for Audience, previously served as Interim Editor-in-Chief and Vice President for Audience & Strategy. In these roles, she advanced  the publication’s digital content strategy and helped secure major grant funding, including a prestigious Luce Foundation award to support the “Holy Ground” series chronicling Jewish life and reinvention across rural and small-town America.

Under Moos’ leadership, the Forward has hit unprecedented growth milestones:

  • Record Audience Scale: Surpassed 100 million total audience views in 2025 across web, video, audio and social channels, as measured by Brandwatch.
  • Social Acceleration: Grew social media reach by 280%, expanding video reporting to meet the audience where they are.
  • Critical Acclaim: Led the Jewish journalism field in reporting awards, including record recognition from the New York and Los Angeles press associations.
  • Product Innovation: Successfully relaunched specialized newsletter offerings, including Antisemitism Decoded.

“Julie’s new role marks a pivotal shift toward a fully integrated structure that meets the demands of the rapidly changing news environment,” said Feddersen. “By bringing editorial stewardship and audience strategy under unified leadership, we can ensure our high-impact reporting meets readers where they consume media today, expanding our reach and amplifying the Forward’s mission to elevate issues vital to the American Jewish community.”

Joel F. Brown, Chairman of the Forward Board of Directors, added: “Julie has made important contributions to the Forward from her first days with us and our franchise will accelerate its growth significantly under her editorial leadership. She has a deep and authentic devotion to Jewish communal life which she braids brilliantly with her excellence in journalism and her advanced command of media distribution strategy. I am confident that her leadership will ensure the Forward remains the premier, trusted media source for American Jews.”

Moos said, “I’m honored to lead this incredible team at a moment of dramatic change in the Jewish world and in the media. For over a century, the Forward has been a trusted guide and voice of Jewish life in America. Today, that requires deep, principled reporting, groundbreaking storytelling and ongoing innovation — from dynamic newsletters to video and live events — to ensure our work invites conversation and connection everywhere people watch, listen, read, talk and meet.”

Moos is a nationally recognized editor and media leader who has served in senior roles at McClatchy Media, the National Press Club Journalism Institute and The Poynter Institute. She edited the New York Times bestseller President Obama Election 2008: A Collection of Newspaper Front Pages Selected by the Poynter Institute.

She lives in Alexandria, VA. She is a graduate of Barnard College and earned a nonprofit management certificate from Georgetown University, where she taught digital journalism at the graduate level. She serves as an ambassador for Central Synagogue’s online community, The Neighborhood, and co-hosts the DC-area chapter. Julie has served for decades as a synagogue board member, staff member and active congregant in North Carolina, Florida and Chicago.

The post Julie Moos Named as the Forward’s New Editor-in-Chief & Chief Content Officer appeared first on The Forward.

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