Connect with us

Uncategorized

With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds

(JTA) — Running a not-so-Zagat-rated deli, dropping into a Chinese restaurant for Christmas Eve dinner and acting out a bat mitzvah that involves a vampire — for contemporary board game fans, those can be all in an evening’s play.

That’s because a crop of new games aims to merge Jewish ideas and experiences with the aesthetics and language of games such as Dungeons & Dragons. Dream Apart places players in a fantastical reimagining of a 19th-century shtetl, for example, while J.R. Goldberg’s God of Vengeance draws inspiration from the Yiddish play of the same name. In the games in Doikayt, a collection released in 2020, players can literally wrestle with God.

Known as tabletop role-playing games because they ask players to take on a character, these games and their creators imagine exciting new worlds, subvert classic tropes in fun and irreverent ways, and reinterpret Jewish history and identity.

Tabletop role-playing games like Dungeons & Dragons and Call of Cthulhu have exploded in popularity over the past several years, with many — including at least one group of rabbis — picking up the Zoom-friendly hobby during the height of the COVID-19 pandemic. But the new Jewish games aim to do more than just provide a diversion or even an escape.

“Depending on your family, depending on your synagogue, depending on your community, you may have gotten more or fewer options of what Jewishness could mean in your imagination,” said Lucian Kahn, who created a trilogy of humorous Jewish role-playing games. 

“What some of these games are doing is opening that up and pointing to alternate possibilities of imagining Jewishness, not as a way of converting anyone to anything else, but just as a way of showing the tradition is enormous,” he added.

Kahn is the creator of If I Were a Lich, Man, a trilogy of humorous games whose name is a mashup between a “Fiddler on the Roof” song and an undead character, the lich, that frequently appears in fantasy fiction and games. In the title game, players are Jewish liches — spellcasters whose souls, in the lore of Dungeons & Dragons, are stored in phylacteries, the Greek word for tefillin used by Jews in prayer. Representing the four children of the Passover seder, they debate how their community should address the threat of encroaching holy knights.

In some cases, the association of Jews with monsters has given rise to charges of antisemitism — the goblins of “Harry Potter” offer a prime example. But Kahn said he sees Jewish-coded monsters, and queer-coded villains, as figures of resistance.

“There’s a long tradition of looking at the monster and seeing that the reason why these are monsters is because the people who have oppressive power have decided that these are going to be the enemies of the ‘good’ oppressive powers,” Kahn explained. “But if you don’t agree with their ideology, if you’re seeing yourself as being a member of a marginalized community and being in opposition to these oppressive powers, then you can look at the qualities assigned to these monsters and some of them are qualities that are good.”

For Kahn, Jewish-coded monster characters also provide more of an inspiration than the archetypes of more traditional games.

“Maybe somebody thinks they’re insulting me or insulting Jews,” he said. “My response is: I like vampires and liches and trolls and goblins and think they’re much more interesting than bland white muscular humans running through the fields with a cross on their chest hacking at the same things with a sword over and over again.”

Kahn’s outlook has resonated in the tabletop role-playing game community. In February, he and Hit Point Press launched a Kickstarter to fund production of If I Were a Lich, Man. The campaign smashed its $5,000 goal, raising $84,590, enough to hit one of the campaign’s stretch goals of funding a grant to support independent zines about tabletop role-playing games.

The successful campaign means that Kahn’s three games will go into production. In addition to the game about liches, the trilogy includes Same Bat Time, Same Bat Mitzvah, in which players act out a bat mitzvah where one guest has been turned into a vampire, and Grandma’s Drinking Song, inspired by how Kahn’s Jewish great-great grandmother and her children survived in 1920s New York City by working as bootleggers during Prohibition. 

In Grandma’s Drinking Song, players write a drinking song together as they act out scenes. Kahn, the former singer/songwriter and guitarist for Brooklyn Jewish queercore folk-punk band Schmekel, wanted to carry over elements of music into this game.

A throughline in all three games is the power of creative resistance to authority — a narrative that Kahn said strikes him as particularly Jewish.

“There are all these stories in Jewish folklore that are really overtly about finding trickster-y or creative ways of fighting back against oppressive and unjust governmental regimes, evil kings, bad advisors,” Kahn said. “One of the first stories I ever heard in my life was the Purim story, so it’s very embedded in my mind as a part of Jewish consciousness, when evil rulers come to power and try to kill us all, we’re supposed to find these outside-the-box ways of preventing that from happening.”

For some Jewish creators, Jewish holidays are an explicit inspiration. Like many Jewish kids of the ‘80s and ‘90s, Max Fefer, a civil engineer by day and game designer by night, grew up loving the picture book “Herschel and the Hanukkah Goblins,” which remains a popular festive text. But as Fefer notes, goblins are often associated with antisemitic stereotypes. Fefer’s first Jewish game, Hanukkah Goblins, turns the story on its head — players interact as the jovial goblins, who are here not to destroy but to spread the spirit of Hanukkah to their goblin neighbors.

Last year, Fefer launched a successful Kickstarter for another Jewish holiday-inspired tabletop role-playing game, Esther and the Queens, where players assume the roles of Esther and her handmaidens from the Purim story, who join together to defeat Haman by infiltrating a masquerade party as queens from a far-off land.

Esther and the Queens channels Fefer’s Purim memories and includes carnival activities, including Skee-Ball; a calm, relaxing Mishloach Manot basket-making; and a fast-paced racing game. 

“All of our holidays, they’re opportunities for us to gather as a community in different ways,” Fefer said. “Watching this satirical, comedic retelling of the story of Purim and the Esther Megillah and coming together into a theater, in a synagogue, to watch these spiels and laugh together and spin the graggers when we hear Haman’s name — all of those things help us build identity and community, and I think games in particular surrounding identity, that’s a great way for a Jewish person themselves to feel seen in a game and reinforce their identity, and share their background with friends.” 

Another pair of Jewish game creators, Gabrielle Rabinowitz and her cousin, Ben Bisogno, were inspired by Passover. 

“The seder is kind of like an RPG in that it’s a structured storytelling experience where everyone takes turns reading and telling, and there’s rituals and things you do at a certain time,” Rabinowitz said. “It’s halfway to an RPG.”

The game became a pandemic project for the two of them, and alongside artist Katrin Dirim and a host of other collaborators, they created Ma Nishtana: Why Is This Night Different? — a story game modeled on their family’s seder. The game follows the main beats of the Exodus story, and in every game, there will be a call to action from God, a moment of resistance, a departure and a final barrier — but different characters and moments resonate depending on the players’ choices. 

As an educator at the Museum of Natural History, Rabinowitz said she is often thinking about how to foster participation and confidence, and she wanted to create a game-play mechanic to encourage players to be “as brazen as her family is.” The result was an in-game action called “Wait! Wait! Wait!” — if players wish to ask a question, make a suggestion, disagree with a course of action or share a new perspective, they can call out “Wait! Wait! Wait!” to do so.

The game also includes a series of scenes that are actively roleplayed or narrated, and each includes a ritual — one that can be done in-person or an alternate remote-friendly version. For example, at one point each player must come up with a plague inspired by the new story they’re telling together, and in the remote version, players go camera-off after reciting theirs. 

“The fact that it was created during the pandemic and a way for us to connect and other people to connect with each other is really the soul of the game,” Rabinowitz said. “After each person tells a plague, by the end, all the cameras are off and everyone stays silent for another minute. It’s a hugely impactful moment when you’re playing remotely. The design is interwoven in the game itself.”

Rabinowitz said by playing a story of a family undergoing these trials, the themes of family and identity deepen every time she plays the game. 

“A lot of people say, ‘Wow, I’ve never felt more connected to this story,’” she said. “Embodying these characters gave me a feeling of relevance and that makes it feel important as a Jewish precept.”  

For other creators, that deep connection comes in more lighthearted scenarios. Nora Katz, a theatremaker, game designer and public historian working at the Goldring/Woldenberg Institute of Southern Jewish Life (ISJL) by day, created the Jewish deli-centered game Lunch Rush, which was included in the Doikayt anthology.

“There’s also types of institutions that come up a lot in [tabletop role-playing games], especially sort of high fantasy,” she said. “Everyone meets in a tavern, there’s an inn, things like that. So the idea of a deli as a central gathering place in a world like that felt fun to me.”

An important element of Lunch Rush is that players must be eating while playing, so for Katz’s first round with friends, they got together with chocolate chip ice cream and dill pickle potato chips. She said the deli is a shared language, and her fellow players were all bringing in their own favorite things about delis they loved into the fictional place they were building together. 

Tabletop role-playing games “at their core are about collaboration and relationships and storytelling and community, and for me, all of those things are also what Jewishness is about, to me they totally go hand in hand,” Katz said.

The games are not meant to be for Jewish players only. Rabinowitz said the guidebook for Ma Nishtana includes essays to encourage people to further engage with the narrative. 

“Jewish players, non-Jewish players, priests, non-religious people, all different people have played it and almost all of them have told us it’s given them a new way of thinking of how they relate to religious tradition, and I didn’t really set out to do that,” Rabinowitz said. “I feel really privileged to have helped create that space.”

Rabinowitz and Bisogno also commissioned other creators to build alternate backdrops for their game, so it can be repurposed to telling the story of another oppressed people’s fight for freedom. Players can interact as embattled yaoguai, spirits from Chinese mythology; explore a Janelle Monáe-inspired Afrofuturist world; play as Indigenous land defenders; or unionize as exploited workers at “E-Shypt.”

Fefer, who has been amplifying the work of other Jewish creators in the tabletop role-playing game space, said the harm of stereotyping and reinforcing negative tropes is still present in the industry, and not just for Jewish people. For example, fans recently criticized Dungeons & Dragons publishers Wizards of the Coast for reinforcing anti-Black stereotypes in the descriptions of a fantasy race, the Hadozee. 

“I think it’s a process of talking to people who are from these groups and bringing them onto your teams and making sure you’re incorporating their perspectives into, in the example of Dungeons & Dragons, a hundred-million-dollar industry, being intentional about that design and looking at things from lots of different angles,” Fefer said. “How could our branding, our games be reinforcing something we’re not even aware of?”

Fefer hopes people who play Hanukkah Goblins and Esther and the Queens feel seen and have moments of shared joy, and also that they learn something from these games — about the antisemitic tropes in fantasy, or about underrepresented groups within the Jewish community. With Esther and the Queens, Fefer collaborated with a writer and artist, Noraa Kaplan, to retell the Purim story from a queer and feminist lens, drawing on Jewish texts that the pair said shows the long presence of queer and trans people in Jewish tradition.

“We have a lot of richness within Judaism to share our culture and share our upbringing but also just be representation,” Fefer added. “We’re living in a time of heightened antisemitism and the world being a gross place to be at times, and we can really bring the beauty of Judaism into game design and create experiences for people that are both representative of Judaism and also just very Jewish experiences.”

But for all the important conversations and learning experiences that can come from Jewish tabletop role-playing games, Katz said the goofiness and joy is important, too.

“We live in such a horrendous society that is of our own making,” she said. “If you can, for a little while, enjoy an anticapitalist fictional deli that you and your friends live in, I think that’s great.”


The post With goblins, spellcasters and delis, board game makers are imagining new Jewish worlds appeared first on Jewish Telegraphic Agency.

Continue Reading

Uncategorized

Assailant stabs two men, one visibly Jewish, on Upper West Side

(JTA) — NEW YORK – An assailant stabbed two victims, at least one of whom was visibly Jewish, in an area of the Upper West Side known for its Jewish institutions.

Police said two male victims, aged 57 and 50, were in stable condition and being treated for stab wounds to the torso.

Rabbi Allen Schwartz of the neighborhood’s Congregation Ohab Tzedek told the Jewish Telegraphic Agency that one of the victims was a congregant who is visibly Jewish and wears a kippah.

Schwartz, who is in Israel, said he spoke to the congregant on the phone and that he is “alert.” “He may go home before Shabbos,” Schwartz said.

One person of interest has been taken into custody, according to the New York Police Department, who announced no immediate motive for the attack.

This article originally appeared on JTA.org.

The post Assailant stabs two men, one visibly Jewish, on Upper West Side appeared first on The Forward.

Continue Reading

Uncategorized

What sort of Yiddish do Yiddishists speak today?

Ask the question: “What sort of Yiddish do Yiddishists speak?” and a jokester might respond: “Well, these days they speak English.”

But let’s consider the Yiddishists who really do speak it in order to preserve it as a living language, because they see it as a treasured part of the Ashkenazi cultural heritage.

Their purpose is different than the Hasidim who speak the language as a way of preserving their religious lifestyle and traditional Jewish values.

Linguist Emma Breslow recently defended her dissertation about the way that Yiddishists speak the language. She interviewed 30 Yiddish speakers at the annual week-long Yiddish immersion retreat Yiddish Vokh and also met with Yiddish speakers from New York, Boston and Montreal.

When she asked people whether they considered themselves Yiddishists, most said no. Perhaps the words Yiddishism and Yiddishist sound rather old-fashioned today. Since Breslow couldn’t find a label that speakers could agree on, she uses the phrase “minority-context Yiddish community” in her study. This category, she writes, also includes former Hasidim who occasionally participate in Yiddishist gatherings.

One surprise in her dissertation is the diversity in this community’s Yiddish. An outsider might assume that all Yiddishists speak the same but that isn’t so: some adhere to Standard Yiddish — the literary standard established by the YIVO Institute for Jewish Research and used in most Yiddish language courses today. Others use the Polish or Ukrainian Yiddish dialect or switch dialects. Sometimes they would say gut (good) and other times — git; sometimes zogn (to say) and other times — zugn.

When Breslow asked people their opinion of Standard Yiddish she mainly received negative answers, although some acknowledged that Standard Yiddish could be useful for learning the language, since the spelling closely matches the pronunciation.

Some interviewees made unexpected comments about Standard Yiddish, as in “Nobody speaks that,” even if, being at the Yiddish Vokh, they might have earlier chatted with Standard Yiddish speakers, and even heard children speak it as a native language. Her dissertation discusses this feeling they have that Standard Yiddish lacks authenticity — maybe precisely because so few people speak it from birth.

The minority-context Yiddish community consists of several groups: a) native speakers — those who speak Yiddish well from home; b) heritage speakers — those who heard it as children, but don’t speak it well; c) students and others who studied the language as adults, and d) former Hasidim, who now live in the larger secular world. Each group speaks differently, but there are interesting points of comparison.

Among her subjects, the former Hasidim speak so-called Hasidic Yiddish — a dialect that linguists have been researching intensely in recent years. Students mostly speak a sort of Standard Yiddish, which they learned from their teachers. All of the Yiddish speakers often exhibited a certain influence or interference from English; no surprise, considering that Hasidim — the largest group of Yiddish speakers today by far — mix English words into their Yiddish too.

Breslow’s quotations include interesting examples of code-switching — when speakers go back and forth between languages. Some of the younger speakers use the word like as a discourse marker in their Yiddish just as in their English.

A second topic of Breslow’s investigation is the articulation of the Yiddish letter reysh, which is similar to the R sound. In the older dialects there were two sorts of reysh: the throat (uvular) reysh, like in French or Modern Hebrew, and the tongue-tip (apical) reysh, as in Russian or Spanish. In addition to those two pronunciations, today’s Yiddishists also use the English-style (retroflex) reysh. Interestingly, linguist Uriel Weinreich, who authored the textbook, cautioned in the preface that students should not use the American reysh.

The grammar of the Yiddishists is also worth examining. Although many have taken courses teaching the grammar of Standard Yiddish, they don’t necessarily follow the rules. That shouldn’t come as a surprise, since even authentic Yiddish speakers of previous generations spoke in dialects that differed considerably from the way Yiddish was written in books and in the press. That’s why there’s no reason to criticize Hasidim for “ruining the grammar,” as many non-Hasidic Yiddish speakers do, since Yiddish speakers have been “ruining” the proper grammar for centuries.

The post What sort of Yiddish do Yiddishists speak today? appeared first on The Forward.

Continue Reading

Uncategorized

Argentina rabbi: What can can learn from losing the World Cup?

דעם פֿאַרגאַנגענעם זונטיק, גלײַך נאָכן סוף פֿונעם וועלט־בעכער טורניי 2026 האָב איך אָנגערופֿן אַ גוטן פֿרײַנד אין אַרגענטינע, כּדי צו הערן ווי עס גייט אים.

איך בין ממש צעבראָכן — האָט ער געזאָגט — פֿאַרוואָס האָט דער אויבערשטער דאָס געטאָן?!

האָב איך אים געענטפֿערט: — איך בין נישט דעם אויבערשטנס בוכהאַלטער, און זיכער נישט זײַן אַדוואָקאַט. איך ווייס נישט פֿאַרוואָס ער טוט וואָס ער טוט, און פֿאַרוואָס ער טוט נישט וואָס ער טוט נישט. איך מיין אַז די וויכטיקסטע פֿראַגע איז נישט: „פֿאַרוואָס איז דאָס געשען“? נאָר גיכער: „וואָס איצט? וואָס קענען מיר זיך דערפֿון לערנען?“

האָט ער מיך געפֿרעגט, וואָס איך האַלט איז דער מוסה־השׂכּל. האָב איך אים געפֿרעגט צי ער געדענקט די מעשׂה פֿון יונה.

— אַוודאי. דער פֿיש האָט אים אײַנגעשלונגען.

ריכטיק — האָב איך געזאָגט — אָבער דאָס איז בלויז דער ערשטער טייל פֿון דער מעשׂה. נאָך דעם וואָס יונה האָט אין נינווה איבערגעגעבן די נבֿואה, מיט וועלכער דער אויבערשטער האָט אים געשיקט, איז ער אַרויס פֿון שטאָט און זיך אַוועקגעזעצט צו זען וואָס עס וועט ווערן.

דער אויבערשטער האָט דעמאָלט געמאַכט אויפֿוואַקסן אַ קיקיון, וואָס האָט אים געגעבן שאָטן, און יונה האָט זיך זייער געפֿרייט. אָבער אויף מאָרגן האָט דער אויבערשטער געשיקט אַ וואָרעם, וואָס האָט פֿאַרדאָרבן דעם קיקיון, און דער בוים איז פֿאַרטריקנט געוואָרן.

ווען די זון האָט שטאַרק געברענט, האָט יונה געליטן פֿון דער היץ און איז געוואָרן גאָר פֿאַרצווייפֿלט. האָט אים דער אויבערשטער געפֿרעגט: טרויערסטו איבערן קיקיון?

און יונה האָט געענטפֿערט: יאָ, ביז צום טויט.

האָט דער אויבערשטער געזאָגט: דו באַדויערסט אַ קיקיון, וואָס דו האָסט נישט פֿאַרפֿלאַנצט און נישט אויפֿגעהאָדעוועט. אין איין נאַכט איז ער אויפֿגעקומען, און אין איין נאַכט איז ער פֿאַרגאַנגען.

און זאָל איך דען נישט רחמנות האָבן אויף דער גרויסער שטאָט נינווה, וווּ עס וווינען מער פֿון צוועלף טויזנט מענטשן?“…

די מעשׂה שטעלט אונדז פֿאָר אַ פּשוטע אָבער טיפֿע פֿראַגע: וואָס פֿאַרדינט טאַקע אונדזער גרעסטע זאָרג?

און דאָ קומען מיר צוריק צום וועלט־בעכער. עס איז גאָר פֿאַרשטענדלעך, אַז אַן אַרגענטינער זאָל זײַן אַנטוישט ווען זײַן מאַנשאַפֿט פֿאַרשפּילט. ספּאָרט רופֿט אַרויס שטאַרקע געפֿילן, און דאָס איז דווקא איינע פֿון די סיבות, פֿאַרוואָס מענטשן האָבן עס אַזוי ליב.

— דײַן טרויער איז נישט קיין חסרון — האָב איך אים געזאָגט — פֿאַרקערט. עס ווײַזט, אַז דו ביסט אַ מענטש מיט געפֿיל. און געפֿיל איז אַ טײַערע מידה.

אָבער ווען די ערשטע אַנטוישונג הייבט שוין אָן זיך אָפּצושוואַכן, איז כּדאַי זיך צו פֿרעגן: וואָס נאָך אין לעבן פֿאַרדינט אַזאַ מאָס פֿון דײַן איבערגעגעבנקייט?

באַטראַכט נאָר אַ מאָמענט. דו האָסט נישט געקענט ברענגען דעם נצחון, און דו האָסט אויך נישט גורם געווען די מפּלה. און דאָך האָט דער רעזולטאַט, וואָס איז בכלל נישט געווען אין דײַנע הענט, אַזוי שטאַרק באַווירקט דײַנע געפֿילן.

אפֿשר וואָלט זיך געלוינט אַרײַנצולייגן די זעלבע עמאָציאָנעלע ענערגיע אין אַן אַנדער מין „פֿאַרמעסט“ — אין אַזאַ, וווּ דײַנע באַשלוסן און דײַנע מעשׂים קענען טאַקע מאַכן אַן אמתן חילוק.

וואָס פֿאַר אַ פֿאַרמעסט מיין איך? דאָ קומט אַרײַן אַן אויסערגעוויינטלעכע הוראה פֿונעם רמב״ם.

דער רמב״ם שרײַבט, אַז יעדער מענטש דאַרף שטענדיק זען זיך אַליין און די גאַנצע וועלט ווי פּונקט באַלאַנצירט צווישן זכות און חובֿה.

איין מצווה. איין גוט וואָרט. איין מעשׂה פֿון חסד. אַפֿילו איין גוטער געדאַנק.

יעדער איינער פֿון זיי קען איבערוועגן די גאַנצע וואָג לטובֿה — נישט נאָר פֿאַר זיך אַליין, נאָר פֿאַר דער גאַנצער וועלט.

מיר טראַכטן אָפֿט: וואָס מאַכט אויס וואָס איך׳ל טאָן? איך בין דאָך בלויז איין מענטש צווישן אַכט ביליאָן? דער רמב״ם בעט אונדז צו קוקן אויף דער וועלט מיט אַנדערע אויגן:

שטעל זיך פֿאָר אַ וואָג. אויף איין זײַט שטייען פֿיר ביליאָן מענטשן. אויף דער צווייטער זײַט — נאָך פֿיר ביליאָן. די וואָג איז פּונקט באַלאַנצירט. איצט שטעל זיך פֿאָר, אַז דו טרעטסט צו און באַשליסט אויף וועלכער זײַט זיך צו שטעלן. אין יענער רגע ווערט דײַן באַשלוס דער באַשליסנדיקער. דו ביסט דער וואָס האָט איבערגעוואָגן די גאַנצע וואָג.

אויב דאָס קלינגט צו אַבסטראַקט, לאָמיר זיך אומקערן צום וועלט־בעכער.

דער גאַנצער טורניר — נאָך וואָכן פֿון שפּילן, צענדליקער נאַציאָנאַלע מאַנשפֿאַטן און הונדערטער שפּילער — איז דער סוף באַשלאָסן געוואָרן דורך איין איינציקן מאָמענט.

איין שפּילער. איין גאָל. אַזוי איז אויך אין דער רוחניותדיקער וועלט.

דער גרויסער געראַנגל צווישן גוטס און שלעכטס, וואָס באַגלייט די גאַנצע געשיכטע פֿון דער מענטשהייט, קען אויסזען ווי עפּעס צו גרויס, כּדי אַ יחיד זאָל קענען אײַנווירקן דערויף.

אָבער אויב די וואָג איז טאַקע באַלאַנצירט, ווי דער רמב״ם באַשרײַבט, קען דער גאַנצער סוף־רעזולטאַט אָפּהענגען פֿון איין מענטש. פֿון איין מצווה. פֿון איין גוט וואָרט. פֿון איין גוטן געדאַנק.

און יענער מענטש קען זײַן דווקא דו אַליין. מיט דעם באַשלוס וואָס ליגט הײַנט אין דײַנע הענט.

עס איז דאָ נאָך אַן ענין, וואָס דער וועלט־בעכער קען אונדז לערנען. די נבֿיאים באַשרײַבן אַ צײַט, ווען די וועלט וועט דערגרייכן איר אמתן ציל. דעמאָלט וועט דער משיח קומען און ברענגען אַן עפּאָכע פֿון שלום, גערעכטיקייט און אַלגעמיינער דערקענונג פֿון גאָט.

קען מען זיך פֿרעגן: ווי אַזוי איז עס מעגלעך, אַז איין מענטש זאָל אינספּירירן די גאַנצע וועלט?

אָבער טראַכט צוריק וועגן דעם וואָס מיר האָבן פּונקט איצט מיטגעזען. ביליאָנען מענטשן האָבן אין איין אויגנבליק זיך צוגעקוקט אויף איין מענטש: ליאָנעל מעסי.

פֿאַר אַ קורצן מאָמענט איז ער געוואָרן דער צענטער פֿונעם אויפֿמערק פֿון ביליאָנען מענטשן!

אויב דאָס איז מעגלעך אין דער וועלט פֿון ספּאָרט, איז עס נאָך מער פֿאַרשטענדלעך, אַז עס וועט קומען אַ טאָג, ווען די גאַנצע מענטשהייט וועט זיך ווענדן צו אַ פֿירער, וועמענס כּוח וועט נישט ליגן אין זײַנע פֿיס, נאָר אין זײַן רוח.

משיח וועט נישט פֿאַראייניקן מענטשן אַרום אַ פּילקע. ער וועט פֿאַראייניקן זיי אַרום אמת. אַרום גוטסקייט. אַרום גערעכטיקייט. אַרום שלום. און אַרום דער ידיעה פֿון ג-טליכקייט.

איך האָב דעמאָלט צוגעגעבן מיט ַא שמייכל: „ס׳איז דאָ אַ טשיקאַווער צופֿאַל. דער נאָמען Messi קלינגט ַא ביסל ענלעך צו Messiah.

אַוודאי איז דאָס בלויז אַ לשון־צופֿאַל. אָבער אַ מאָל קען אַ קליינע צופֿעליקייט דינען ווי אַ בריק צו אַ גרעסערן געדאַנק. און דער געדאַנק איז פּשוט:

אויב די גאַנצע וועלט קען זיך פֿאַראייניקן אַרום אַ פֿוסבאָל־פֿינאַל, אויב ביליאָנען מענטשן קענען זיך טיילן די זעלבע האָפֿענונג, די זעלבע שפּאַנונג און די זעלבע באַגײַסטערונג, דערמאָנט דאָס אונדז, אַז די מענטשהייט איז פֿעיִק זיך צו פֿאַראייניקן.

די פֿראַגע איז נאָר: אַרום וואָס?

די נבֿיאים זעען פֿאָרויס א טאָג, ווען די וועלט וועט זיך פֿאַראייניקן נישט אַרום קיין שפּיל, נאָר אַרום אַ ציל. נישט אַרום אַ געווינער, נאָר אַרום אמת. נישט אַרום אַ גאָל, נאָר אַרום דעם אויבערשטן.

און ביז עס קומט יענער טאָג, האָט יעדער איינער פֿון אונדז זײַן אייגענע ראָלע. מיר דאַרפֿן נישט וואַרטן אויף אַ פֿולן סטאַדיאָן. מיר דאַרפֿן נישט וואַרטן אויף אַ וועלט־פֿינאַל. און מיר דאַרפֿן זיכער נישט וואַרטן ביז אַלע אַנדערע וועלן טאָן וואָס זיי דאַרפֿן טאָן.

די געלעגנהייט ליגט פֿאַר אונדז יעדן טאָג. יעדער באַשלוס. יעדער גוט וואָרט. יעדע מצוה. יעדער אַקט פֿון חסד. זיי אַלע זײַנען מער באַטײַטנדיק, ווי מיר שטעלן זיך פֿאָר.

אפֿשר וועלן מיר קיינמאָל נישט וויסן, ווי ווײַט די השפּעה פֿון אַן איינציקער מעשׂה האָט זיך פֿאַרשפּרייט. אָבער לויט דעם רמב״ם דאַרפֿן מיר לעבן מיט דעם באַוווּסטזײַן, אַז עס איז זייער מעגלעך, אַז דווקא יענע מעשׂה האָט איבערגעווויגן די גאַנצע וואָג.

מיר קענען אפֿשר נישט באַשליסן ווער עס זאָל געווינען דעם וועלט־בעכער. אָבער מיר קענען יעדן טאָג באַשליסן וואָס פֿאַר אַ וועלט מיר העלפֿן בויען.

אויב יעדער פֿון אונדז וועט טאָן זײַן טייל, וועלן מיר אַלע צוזאַמען העלפֿן ברענגען דעם טאָג, ווען די וועלט וועט דערגרייכן איר אמתן נצחון — די גאולה האמתית והשלימה, מיט ביאת משיח צדקנו במהרה בימינו, ממש.

The post Argentina rabbi: What can can learn from losing the World Cup? appeared first on The Forward.

Continue Reading

Copyright © 2017 - 2023 Jewish Post & News